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Legendary Fusion Rifle

Burden of Guilt

StasisStasisSpecialSpecialTrials of Osiris Wins
PvEby usage
PvPby usage

"First, we face the past. Only then can we turn to the future." —Doctor Syeda Uzair

Build a roll

Adaptive Frame

A well-rounded grip, reliable and sturdy.

Barrel
Battery
Trait 1
Trait 2
Origin Trait

Selected In a community god rollHover a perk for what it does.

Stats

This roll, before masterwork
Charge Time
667
Impact
65
Range
41
Stability
39
Handling
42
Reload Speed
31
Magazine
6
Aim Assistance
52
Zoom
15
Recoil Direction
85
Airborne Effectiveness
8
Ammo Generation
29

Usage this week

From Bungie match reports
Endgame PvE
0.03%
of kills · #342 of 448 · 43 players
PvP
0.22%
of kills · #107 of 484 · 188 players
Most used rolls · 26 copies seen
  • 23.1%Arrowhead BrakeParticle RepeaterUnder PressureHigh-Impact ReservesRoar of Battle
  • 23.1%Chambered CompensatorProjection FuseUnder PressureClosing TimeRoar of Battle
  • 11.5%Arrowhead BrakeAccelerated CoilsRimestealerChill ClipRoar of Battle
  • 11.5%Corkscrew RiflingAccelerated CoilsUnder PressureKickstartFleet Footed
  • 7.7%Arrowhead BrakeParticle RepeaterLone WolfClosing TimeFleet Footed

Community god rolls

  • First choicePvE

    Clearing bulkier minor adds in both general at-level or better, and end-game underleveled content, particularly with Stasis builds.

    Add clear · Endgame
    Trait 1
    Any of
    Perpetual MotionAmbitious Assassin
    Trait 2
    Crystalline Corpsebloom
    Barrel
    Any of
    Chambered CompensatorCorkscrew RiflingFluted Barrel
    Battery
    Enhanced Battery

    Burden of Guild is an adaptive frame fusion rifle, which are rated C-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic. The stats are good by comparison with its peers, which are helped at Tier 4/5 when barrel and magazine perks are enhanced - see https://d2foundry.gg/w/976459525 for how the weapon stats impact in-game performance. From the @Mossy-Max spreadsheet at https://www.destiny2.science/ base Magazine size is 6 (max 8) and total ammo is 19 (max 22). Recoil Direction of 55 is vertical but loose, so Arrowhead Brake is a clear top choice for the barrel perk, but any Handling boost is good. In the battery slot, Enhanced Battery bumps the total number of charges without any malus. In the first trait perk column there's Ambitious Assassin, which builds up to ×15 stacks on kills within 7s (8s when enhanced) of each other - on reload, each stack overflows 10% of the battery, so at max stacks that's ×2.5 base battery capacity, rounding up. There's also Perpetual Motion which generates a stack at 2s and 10s when you've moving over 2m/s, with each stack adding +10 to Stability, Handling and Reload Speed to improve gunfeel, until you stop moving again. For Stasis synergy, in the second column, pair this with Crystalline Corpsebloom which procs on a kill to provide a 4s buff - kills with the buff active generate a stasis seeker which travels 3m and spawns a medium Stasis crystal (large when enhanced) to shatter for AoE damage and proc subclass fragment effects. For the Origin Trait, there's either Roar of Battle to grant a nice, if unspectacular +10 Stability and Handling for a refreshable 6s after dealing or taking damage every 0.5s or so for 2s, but that's still better than Fleet Footed, which is more aimed at PvP, as it improves movement speed and Airborne Effectiveness for a refreshable 6s after dealing damage, with improved boosts on a kill. Recommended MW: Handling, with your preferred choice of mod/enhanced mod to boost mag size, weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.

    By ImpetusAlways, Saint_Kabr and CourtProjects · PvE Podcast 157 Crucible and Pinnacle Ops weapons
  • First choicePvE

    Clearing bulkier minor adds in both general at-level or better, and end-game underleveled content, particularly with Stasis builds.

    Add clear · Endgame
    Trait 1
    Any of
    RimestealerAmbitious Assassin
    Trait 2
    Chill Clip
    Barrel
    Any of
    Chambered CompensatorCorkscrew RiflingFluted Barrel
    Battery
    Enhanced Battery

    Burden of Guild is an adaptive frame fusion rifle, which are rated C-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic. The stats are good by comparison with its peers, which are helped at Tier 4/5 when barrel and magazine perks are enhanced - see https://d2foundry.gg/w/976459525 for how the weapon stats impact in-game performance. From the @Mossy-Max spreadsheet at https://www.destiny2.science/ base Magazine size is 6 (max 8) and total ammo is 19 (max 22). Recoil Direction of 55 is vertical but loose, so Arrowhead Brake is a clear top choice for the barrel perk, but any Handling boost is good. In the battery slot, Enhanced Battery bumps the total number of charges without any malus. For Stasis synergy, in the first trait perk column there's Rimestealer, which generates a stack (2 stacks when enhanced) of Frost Armor on shattering a Stasis crystal or killing a frozen enemy - improved further with Whisper of Rime. There's also Ambitious Assassin, which builds up to ×15 stacks on kills within 7s (8s when enhanced) of each other - on reload, each stack overflows 10% of the battery, so at max stacks that's ×2.5 base battery capacity, rounding up. In the second column, pair this with Chill Clip - applies +60 stacks of slow for 4s - 8s with Whisper of Durance - to enemies within 4m per hit with ammo in the top half of the battery and any overflowed charges, so will freeze targets after 2 hits. For the Origin Trait, there's either Roar of Battle to grant a nice, if unspectacular +10 Stability and Handling for a refreshable 6s after dealing or taking damage every 0.5s or so for 2s, but that's still better than Fleet Footed, which is more aimed at PvP, as it improves movement speed and Airborne Effectiveness for a refreshable 6s after dealing damage, with improved boosts on a kill. Recommended MW: Handling, with your preferred choice of mod/enhanced mod to boost mag size, weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.

    By ImpetusAlways, Saint_Kabr and CourtProjects · PvE Podcast 157 Crucible and Pinnacle Ops weapons
  • First choicePvE

    Clearing bulkier minor adds in both general at-level or better, and end-game underleveled content, particularly with Stasis builds.

    Add clear · Endgame
    Trait 1
    Rimestealer
    Trait 2
    Crystalline Corpsebloom
    Barrel
    Any of
    Chambered CompensatorCorkscrew RiflingFluted Barrel
    Battery
    Enhanced Battery

    Burden of Guild is an adaptive frame fusion rifle, which are rated C-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic. The stats are good by comparison with its peers, which are helped at Tier 4/5 when barrel and magazine perks are enhanced - see https://d2foundry.gg/w/976459525 for how the weapon stats impact in-game performance. From the @Mossy-Max spreadsheet at https://www.destiny2.science/ base Magazine size is 6 (max 8) and total ammo is 19 (max 22). Recoil Direction of 55 is vertical but loose, so Arrowhead Brake is a clear top choice for the barrel perk, but any Handling boost is good. In the battery slot, Enhanced Battery bumps the total number of charges without any malus. For Stasis synergy, in the first trait perk column there's Rimestealer, which generates a stack (2 stacks when enhanced) of Frost Armor on shattering a Stasis crystal or killing a frozen enemy - improved further with Whisper of Rime. In the second column, pair this with Crystalline Corpsebloom which procs on a kill to provide a 4s buff - kills with the buff active generate a stasis seeker which travels 3m and spawns a medium Stasis crystal (large when enhanced) to shatter for AoE damage and proc subclass fragment effects. For the Origin Trait, there's either Roar of Battle to grant a nice, if unspectacular +10 Stability and Handling for a refreshable 6s after dealing or taking damage every 0.5s or so for 2s, but that's still better than Fleet Footed, which is more aimed at PvP, as it improves movement speed and Airborne Effectiveness for a refreshable 6s after dealing damage, with improved boosts on a kill. Recommended MW: Handling, with your preferred choice of mod/enhanced mod to boost mag size, weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.

    By ImpetusAlways, Saint_Kabr and CourtProjects · PvE Podcast 157 Crucible and Pinnacle Ops weapons
  • First choicePvE

    Burst damage against Elites, Bands, Champions and Minibosses in both general at-level or better, and end-game underleveled content.

    Bosses · Majors · Endgame
    Trait 1
    Ambitious Assassin
    Trait 2
    Controlled Burst
    Barrel
    Any of
    Chambered CompensatorCorkscrew RiflingFluted Barrel
    Battery
    Enhanced Battery

    Burden of Guild is an adaptive frame fusion rifle, which are rated C-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic. The stats are good by comparison with its peers, which are helped at Tier 4/5 when barrel and magazine perks are enhanced - see https://d2foundry.gg/w/976459525 for how the weapon stats impact in-game performance. From the @Mossy-Max spreadsheet at https://www.destiny2.science/ base Magazine size is 6 (max 8) and total ammo is 19 (max 22). Recoil Direction of 55 is vertical but loose, so Arrowhead Brake is a clear top choice for the barrel perk, but any Handling boost is good. In the battery slot, Enhanced Battery bumps the total number of charges without any malus. For burst damage, Ambitious Assassin builds up to ×15 stacks on kills within 7s (8s when enhanced) of each other - on reload, each stack overflows 10% of the battery, so at max stacks that's ×2.5 base battery capacity, rounding up. That should give you plenty of shots to use with Controlled Burst to reduce charge time to ×0.9 and boost damage by ×1.2 for 2s after landing all the bolts in a burst. For the Origin Trait, there's either Roar of Battle to grant a nice, if unspectacular +10 Stability and Handling for a refreshable 6s after dealing or taking damage every 0.5s or so for 2s, but that's still better than Fleet Footed, which is more aimed at PvP, as it improves movement speed and Airborne Effectiveness for a refreshable 6s after dealing damage, with improved boosts on a kill. Recommended MW: Handling, with your preferred choice of mod/enhanced mod to boost mag size, weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.

    By ImpetusAlways, Saint_Kabr and CourtProjects · PvE Podcast 157 Crucible and Pinnacle Ops weapons
  • First choicePvE

    Sustained damage against Bosses in both general at-level or better, and end-game underleveled content.

    Bosses · Endgame
    Trait 1
    Envious Arsenal
    Trait 2
    Controlled Burst
    Barrel
    Any of
    Chambered CompensatorCorkscrew RiflingFluted Barrel
    Battery
    Enhanced Battery

    Burden of Guild is an adaptive frame fusion rifle, which are rated C-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic. The stats are good by comparison with its peers, which are helped at Tier 4/5 when barrel and magazine perks are enhanced - see https://d2foundry.gg/w/976459525 for how the weapon stats impact in-game performance. From the @Mossy-Max spreadsheet at https://www.destiny2.science/ base Magazine size is 6 (max 8) and total ammo is 19 (max 22). Recoil Direction of 55 is vertical but loose, so Arrowhead Brake is a clear top choice for the barrel perk, but any Handling boost is good. In the battery slot, Enhanced Battery bumps the total number of charges without any malus. For sustained damage, as part of a Bait and Switch damage rotation, Envious Arsenal - refills the magazine from reserves on dealing damage with both of your other weapons. That will refill the battery to use with Controlled Burst to reduce charge time to ×0.9 and boost damage by ×1.2 for 2s after landing all the bolts in a burst. For the Origin Trait, there's either Roar of Battle to grant a nice, if unspectacular +10 Stability and Handling for a refreshable 6s after dealing or taking damage every 0.5s or so for 2s, but that's still better than Fleet Footed, which is more aimed at PvP, as it improves movement speed and Airborne Effectiveness for a refreshable 6s after dealing damage, with improved boosts on a kill. Recommended MW: Handling, with your preferred choice of mod/enhanced mod to boost mag size, weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.

    By ImpetusAlways, Saint_Kabr and CourtProjects · PvE Podcast 157 Crucible and Pinnacle Ops weapons

From the DIM community wish lists (voltron), picks made since Edge of Fate.

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