Legendary Scout Rifle
Oxygen SR3
PrimaryRenegadesFight on. You're still breathing.
Build a roll
This weapon's recoil pattern is more predictably vertical.
Selected In a community god rollHover a perk for what it does.
Stats
This roll, before masterwork- Rounds Per Minute
- 180
- Impact
- 62
- Range
- 54
- Stability
- 55
- Handling
- 41
- Reload Speed
- 44
- Magazine
- 16
- Aim Assistance
- 67
- Zoom
- 20
- Recoil Direction
- 60
- Airborne Effectiveness
- 10
- Ammo Generation
- 54
Usage this week
From Bungie match reports- 25.0%
Chambered Compensator
Accurized Rounds
Heal Clip
Burning Ambition
Problem Solver - 25.0%
Chambered Compensator
Accurized Rounds
Heal Clip
Meganeura
Problem Solver - 6.3%
Arrowhead Brake
Tactical Mag
Heal Clip
Box Breathing
Accelerated Assault - 4.7%
Arrowhead Brake
Accurized Rounds
Rapid Hit
Burning Ambition
Problem Solver - 4.7%
Arrowhead Brake
Extended Mag
Rapid Hit
Box Breathing
Accelerated Assault
Community god rolls
- First choicePvE
Clearing groups of Minor adds in activities rated Normal, Hard or Very Hard difficulty.
Minor adds · Add groups · EndgameTrait 1
Shoot to LootTrait 2
MeganeuraBarrelAny of
Chambered Compensator
Corkscrew Rifling
Fluted Barrel
Polygonal RiflingMagazineAny of
Appended Mag
Tactical Mag
Alloy Magazine
Flared MagwellOxygen SR3 returns still as a precision scout rifle which as a subfamily are rated D-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic as feeling bad and with a poor damage profile compared to top-tier scouts. The frame intrinsic offers a ×0.8 horizontal recoil as per the https://www.destiny2.science/ Destiny Data Compendium. The stats are decent by comparison with its peers - you can see at https://d2foundry.gg/w/444627789 how the weapon stats impact in-game performance. You don't have to worry about Recoil Direction, so you can use the barrel perk to boost Handling or Stability, and then with the magazine perk go for something that helps improve magazine size or reload. For end-game difficulty, in the first trait perk column Shoot to Loot lets you pick up remote ammo bricks or orbs from safety by shooting them, which also reloads all your weapons from reserves. In the second, Meganeura builds up to ×3 stacks on crit hits for a refreshable 3.5s (4s when enhanced) for AoE explosive damage in a 7.5m radius on a crit kill. This counts as weapon damage, so extends the radius of Shoot to Loot's orb and ammo pickup. You've got a choice of origin traits. You might be lucky and get the rare Accelerated Assault origin trait, which passively refills 10% of the magazine, and boosts damage by ×1.05 for getting 3 hits within a 1.6s window. Otherwise there's Problem Solver, which is very good for PvE when facing yellow bars - 6 hits will apply Exhaust to an enemy, reducing damage output to ×0.9 for a refreshable 5s and grant +50 to Reload Speed and Handling for 10s (12s enhanced) - both effects are also refreshable. There's also Vanguard Vindication which provides up to ×3 stacks on kills within 20s of using a class ability that reduces incoming damage to a max ×0.94 for a refreshable 10s (12.5s enhanced). Finally, Omolon Fluid Dynamics boosts Stability by up to +20 and Reload Speed by up to +30 in the top half of the mag, decreasing linearly until the mag's at 50%. Recommended MW: Handling or Stability, with your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.
By ImpetusAlways, Saint_Kabr and CourtProjects · PvE Podcast 167 - Grandmaster Gear Breakdown - First choicePvE
Clearing individual Minor adds and tougher enemies in activities rated Normal, Hard or Very Hard difficulty.
Minor adds · Single targets · EndgameTrait 1
Shoot to LootTrait 2
One for AllBarrelAny of
Chambered Compensator
Corkscrew Rifling
Fluted Barrel
Polygonal RiflingMagazineAny of
Appended Mag
Tactical Mag
Alloy Magazine
Flared MagwellOxygen SR3 returns still as a precision scout rifle which as a subfamily are rated D-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic as feeling bad and with a poor damage profile compared to top-tier scouts. The frame intrinsic offers a ×0.8 horizontal recoil as per the https://www.destiny2.science/ Destiny Data Compendium. The stats are decent by comparison with its peers - you can see at https://d2foundry.gg/w/444627789 how the weapon stats impact in-game performance. You don't have to worry about Recoil Direction, so you can use the barrel perk to boost Handling or Stability, and then with the magazine perk go for something that helps improve magazine size or reload. For end-game difficulty, in the first trait perk column Shoot to Loot lets you pick up remote ammo bricks or orbs from safety by shooting them, which also reloads all your weapons from reserves. In the second, One For All boosts damage by ×1.35 for a non-refreshable 10s (11s when enhanced) after hitting three separate targets within 3s of each. You've got a choice of origin traits. You might be lucky and get the rare Accelerated Assault origin trait, which passively refills 10% of the magazine, and boosts damage by ×1.05 for getting 3 hits within a 1.6s window. Otherwise there's Problem Solver, which is very good for PvE when facing yellow bars - 6 hits will apply Exhaust to an enemy, reducing damage output to ×0.9 for a refreshable 5s and grant +50 to Reload Speed and Handling for 10s (12s enhanced) - both effects are also refreshable. There's also Vanguard Vindication which provides up to ×3 stacks on kills within 20s of using a class ability that reduces incoming damage to a max ×0.94 for a refreshable 10s (12.5s enhanced). Finally, Omolon Fluid Dynamics boosts Stability by up to +20 and Reload Speed by up to +30 in the top half of the mag, decreasing linearly until the mag's at 50%. Recommended MW: Handling or Stability, with your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.
By ImpetusAlways, Saint_Kabr and CourtProjects · PvE Podcast 167 - Grandmaster Gear Breakdown - First choicePvE
Clearing individual Minor adds and tougher enemies in activities rated Normal, Hard or Very Hard difficulty.
Minor adds · Single targets · EndgameTrait 1
Stats for AllTrait 2
One for AllBarrelAny of
Chambered Compensator
Corkscrew Rifling
Fluted Barrel
Polygonal RiflingMagazineAny of
Appended Mag
Tactical Mag
Alloy Magazine
Flared MagwellOxygen SR3 returns still as a precision scout rifle which as a subfamily are rated D-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic as feeling bad and with a poor damage profile compared to top-tier scouts. The frame intrinsic offers a ×0.8 horizontal recoil as per the https://www.destiny2.science/ Destiny Data Compendium. The stats are decent by comparison with its peers - you can see at https://d2foundry.gg/w/444627789 how the weapon stats impact in-game performance. You don't have to worry about Recoil Direction, so you can use the barrel perk to boost Handling or Stability, and then with the magazine perk go for something that helps improve magazine size or reload. For end-game difficulty, you can roll the combination of Stats for All for a boost of +35 to Handling and Reload Speed with a ×0.95 reload animation scalar, +10 to Stability and Range with a ×1.05 damage dropoff distance and One For All to boost damage by ×1.35 for a non-refreshable 10s (11s when enhanced), which both proc on the same condition of hitting three separate targets within 3s of each. You've got a choice of origin traits. You might be lucky and get the rare Accelerated Assault origin trait, which passively refills 10% of the magazine, and boosts damage by ×1.05 for getting 3 hits within a 1.6s window. Otherwise there's Problem Solver, which is very good for PvE when facing yellow bars - 6 hits will apply Exhaust to an enemy, reducing damage output to ×0.9 for a refreshable 5s and grant +50 to Reload Speed and Handling for 10s (12s enhanced) - both effects are also refreshable. There's also Vanguard Vindication which provides up to ×3 stacks on kills within 20s of using a class ability that reduces incoming damage to a max ×0.94 for a refreshable 10s (12.5s enhanced). Finally, Omolon Fluid Dynamics boosts Stability by up to +20 and Reload Speed by up to +30 in the top half of the mag, decreasing linearly until the mag's at 50%. Recommended MW: Handling or Stability, with your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.
By ImpetusAlways, Saint_Kabr and CourtProjects · PvE Podcast 167 - Grandmaster Gear Breakdown - First choicePvE
Clearing individual Minor adds and tougher enemies in activities rated Normal, Hard or Very Hard difficulty, particularly with a Solar build.
Minor adds · Single targets · EndgameTrait 1
Shoot to LootTrait 2
Burning AmbitionBarrelAny of
Chambered Compensator
Corkscrew Rifling
Fluted Barrel
Polygonal RiflingMagazineAny of
Appended Mag
Tactical Mag
Alloy Magazine
Flared MagwellOxygen SR3 returns still as a precision scout rifle which as a subfamily are rated D-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic as feeling bad and with a poor damage profile compared to top-tier scouts. The frame intrinsic offers a ×0.8 horizontal recoil as per the https://www.destiny2.science/ Destiny Data Compendium. The stats are decent by comparison with its peers - you can see at https://d2foundry.gg/w/444627789 how the weapon stats impact in-game performance. You don't have to worry about Recoil Direction, so you can use the barrel perk to boost Handling or Stability, and then with the magazine perk go for something that helps improve magazine size or reload. For end-game difficulty, in the first trait perk column Shoot to Loot lets you pick up remote ammo bricks or orbs from safety by shooting them, which also reloads all your weapons from reserves. In the second, synergising with Solar builds, Burning Ambition works better to build Solar ignitions on tougher targets if you have a solar ability to apply scorch initially, otherwise it'll take 9 hits (8 when enhanced) witin 2s of each other to apply +10 scorch stacks with +10 added on each additional hit to build towards an ignition. All of the scorch stacks are increased by ×1.5 with Ember of Ashes. Ignition explosions count as weapon damage so will proc Shoot to Loot on any orbs or bricks inside the AoE. You've got a choice of origin traits. You might be lucky and get the rare Accelerated Assault origin trait, which passively refills 10% of the magazine, and boosts damage by ×1.05 for getting 3 hits within a 1.6s window. Otherwise there's Problem Solver, which is very good for PvE when facing yellow bars - 6 hits will apply Exhaust to an enemy, reducing damage output to ×0.9 for a refreshable 5s and grant +50 to Reload Speed and Handling for 10s (12s enhanced) - both effects are also refreshable. There's also Vanguard Vindication which provides up to ×3 stacks on kills within 20s of using a class ability that reduces incoming damage to a max ×0.94 for a refreshable 10s (12.5s enhanced). Finally, Omolon Fluid Dynamics boosts Stability by up to +20 and Reload Speed by up to +30 in the top half of the mag, decreasing linearly until the mag's at 50%. Recommended MW: Handling or Stability, with your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.
By Adamsdown_Boy · Grandmaster Gear breakdown weapons - First choicePvE
Clearing groups of Minor adds in activities rated Normal, Hard or Very Hard difficulty.
Minor adds · Add groups · EndgameTrait 1
Rapid HitTrait 2
MeganeuraBarrelAny of
Chambered Compensator
Corkscrew Rifling
Fluted Barrel
Polygonal RiflingMagazineAny of
Appended Mag
Tactical Mag
Alloy Magazine
Flared MagwellOxygen SR3 returns still as a precision scout rifle which as a subfamily are rated D-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic as feeling bad and with a poor damage profile compared to top-tier scouts. The frame intrinsic offers a ×0.8 horizontal recoil as per the https://www.destiny2.science/ Destiny Data Compendium. The stats are decent by comparison with its peers - you can see at https://d2foundry.gg/w/444627789 how the weapon stats impact in-game performance. You don't have to worry about Recoil Direction, so you can use the barrel perk to boost Handling or Stability, and then with the magazine perk go for something that helps improve magazine size or reload. For end-game difficulty, in the first trait perk column Rapid Hit stacks up to ×5 on crit hits for up to +25 Stability and +60 Reload Speed with a ×0.92 animation multiplier for a refreshable 2s. That works well with Meganeura in the second column to build up to ×3 stacks on crit hits for a refreshable 3.5s (4s when enhanced) for increasing AoE damage in a 7.5m radius on a crit kill. You've got a choice of origin traits. You might be lucky and get the rare Accelerated Assault origin trait, which passively refills 10% of the magazine, and boosts damage by ×1.05 for getting 3 hits within a 1.6s window. Otherwise there's Problem Solver, which is very good for PvE when facing yellow bars - 6 hits will apply Exhaust to an enemy, reducing damage output to ×0.9 for a refreshable 5s and grant +50 to Reload Speed and Handling for 10s (12s enhanced) - both effects are also refreshable. There's also Vanguard Vindication which provides up to ×3 stacks on kills within 20s of using a class ability that reduces incoming damage to a max ×0.94 for a refreshable 10s (12.5s enhanced). Finally, Omolon Fluid Dynamics boosts Stability by up to +20 and Reload Speed by up to +30 in the top half of the mag, decreasing linearly until the mag's at 50%. Recommended MW: Handling or Stability, with your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.
By Adamsdown_Boy · Grandmaster Gear breakdown weapons - First choicePvP
"Basically just a PvP Hung Jury updated to New gear and in the energy slot.
Trait 1Any of
Heal Clip
To the PainTrait 2
Box BreathingBarrel
Fluted BarrelMagazine
Steady RoundsHeal Clip is at least somewhat nifty." Recommended MW: Stability.
By SpaceMonkey · SpaceMonkey's Weapon Guide - Renegades - PvP
"Basically just a PvP Hung Jury updated to New gear and in the energy slot.
Trait 1Any of
Heal Clip
Rapid Hit
To the PainTrait 2
Box BreathingBarrelAny of
Arrowhead Brake
Corkscrew Rifling
Polygonal Rifling
SmallboreMagazineAny of
Accurized Rounds
Tactical Mag
Steady Rounds
Flared MagwellHeal Clip is at least somewhat nifty." Recommended MW: Stability, Handling.
By SpaceMonkey · SpaceMonkey's Weapon Guide - Renegades - PvP
"Basically just a PvP Hung Jury updated to New gear and in the energy slot.
Trait 1Any of
Heal Clip
To the PainTrait 2
Box BreathingBarrel
Fluted BarrelMagazineAny of
Accurized Rounds
Tactical Mag
Flared MagwellHeal Clip is at least somewhat nifty." Recommended MW: Stability, Handling.
By SpaceMonkey · SpaceMonkey's Weapon Guide - Renegades - PvP
"Basically just a PvP Hung Jury updated to New gear and in the energy slot.
Trait 1
Rapid HitTrait 2
Box BreathingBarrel
Fluted BarrelMagazineAny of
Accurized Rounds
Tactical Mag
Steady Rounds
Flared MagwellHeal Clip is at least somewhat nifty." Recommended MW: Stability, Handling.
By SpaceMonkey · SpaceMonkey's Weapon Guide - Renegades
From the DIM community wish lists (voltron), picks made since Edge of Fate.