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Legendary Grenade Launcher

Gizmo Weft

StrandStrandSpecialSpecialEvents
PvEby usage
–PvPby usage

Now what did this do again?

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Micro-Missile Frame

This weapon fires a high-speed micro-missile in a straight line and deals reduced self-damage. Move faster with this weapon equipped.

Launcher Barrel
Magazine
Trait 1
Trait 2
Origin Trait

Selected In a community god rollHover a perk for what it does.

Stats

This roll, before masterwork
Rounds Per Minute
90
Blast Radius
100
Velocity
69
Stability
28
Handling
65
Reload Speed
64
Magazine
1
Aim Assistance
69
Zoom
13
Recoil Direction
66
Airborne Effectiveness
4
Ammo Generation
90

Usage this week

From Bungie match reports
Endgame PvE
0.12%
of kills · #179 of 469 · 233 players
PvP
Not seen this week
Most used rolls · 20 copies seen
  • 25.0%Quick LaunchHigh-Velocity RoundsAir TriggerBipodContending Cascade
  • 20.0%Quick LaunchHigh-Velocity RoundsSlideshotBipodHäkke Breach Armaments
  • 10.0%Hard LaunchSpike GrenadesEnvious ArsenalBait and SwitchContending Cascade

Community god rolls

  • First choicePvE

    Sustained damage against bosses in both general at-level or better, and end-game underleveled content, particularly as part of a boss damage weapon rotation.

    Bosses · Endgame
    Trait 1
    Envious Arsenal
    Trait 2
    Any of
    Bait and SwitchElemental HoningAggregate ChargeBipod
    Barrel
    Any of
    Hard LaunchQuick LaunchSmart Drift Control
    Magazine
    Any of
    Spike GrenadesHigh-Velocity RoundsImplosion Rounds

    Gizmo Weft is a micro-missile frame GL which are rated B-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic as they've been power crept by other special weapons, but are still useful for movement. The stats are good by comparison with its one other peer - see https://d2foundry.gg/w/4069880346 for how the weapon stats impact in-game performance. Looks for a barrel perk that helps Handling and Velocity. Try not to hurt the Blast Radius, as that affects the width and height of the wave. For the magazine perk either Implosion Rounds or Spike Grenades will boost damage a little or alternatively High-Velocity Rounds is still decent. For a sustained boss damage roll as part of a weapon rotation, Envious Arsenal in the first trait perk column refills the magazine from reserves on dealing damage with both of your other weapons. For damage, Bait and Switch boosts damage by ×1.3 for 10s (11s when enhanced) on the same condition to proc. Other good options are Elemental Honing which grants an escalating stack of damage up to ×1.35 for 20s (23s enhanced) for each elemental damage type inflicted, which can be refreshed with a new damage type until you've run through all 5, Aggregate Charge to provide a stack for each different elemental debuff up to ×3 stacks to boost damage by up to ×1.3 (×1.33 enhanced), with each stack lasting as long as the debuff is active, or Bipod to trade having two rockets in the chamber for burst damage for -20 to Blast Radius and Reload Speed (-15 to Reload Speed enhanced) and a reduction by ×0.75 damage. For the Origin Trait, you earn a stack of Contending Cascade after kills within 4s from any source - achieving 15 stacks (12 enhanced) grants Crowning Cascade to boost Handling and Reload Speed, and an elemental explosion on kills until you die. If you're facing vehicles and constructs in an activity, there's also Häkke Breach Armaments for passive boosts to damage. If you're interested, "Gizmo" is a gadget that you can't remember the name of and "Weft" is a term in weaving for the crosswise threads that are passed over and under warp threads to make cloth, so maybe a reference to Strand? Recommended MW: Handling, with your preferred choice of mod/enhanced mod to boost mag size, weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.

    By Saint_Kabr and CourtProjects · PvE Podcast 163 Dawning 2025 and Arms Week 2026 weapons
  • First choicePvE

    Burst damage against Banes, Elites, Champions and Minibosses in both general at-level or better, and end-game underleveled content.

    Bosses · Majors · Endgame
    Trait 1
    Any of
    Air TriggerSlideshot
    Trait 2
    Any of
    Aggregate ChargeBipod
    Barrel
    Any of
    Hard LaunchQuick LaunchSmart Drift Control
    Magazine
    Any of
    Spike GrenadesHigh-Velocity RoundsImplosion Rounds

    Gizmo Weft is a micro-missile frame GL which are rated B-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic as they've been power crept by other special weapons, but are still useful for movement. The stats are good by comparison with its one other peer - see https://d2foundry.gg/w/4069880346 for how the weapon stats impact in-game performance. Looks for a barrel perk that helps Handling and Velocity. Try not to hurt the Blast Radius, as that affects the width and height of the wave. For the magazine perk either Implosion Rounds or Spike Grenades will boost damage a little or alternatively High-Velocity Rounds is still decent. For a burst damage roll which can also be useful in short boss DPS windows, Slideshot refills the mag and boosts Velocity and Stability by +20 each (+22 when enhanced) when you slide, or Air Trigger improves Ammo Generation by +20 (+30 enhanced), and while you're in the air, Reload Speed by +30 (+35 enhanced) with a ×0.8 animation multiplier. For damage, Bipod trades having two rockets in the chamber for burst damage for -20 to Blast Radius and Reload Speed (-15 to Reload Speed enhanced) and a reduction by ×0.75 damage. Alternatively, Aggregate Charge provides a stack for each different elemental debuff up to ×3 stacks to boost damage by up to ×1.3 (×1.33 enhanced), with each stack lasting as long as the debuff is active. For the Origin Trait, you earn a stack of Contending Cascade after kills within 4s from any source - achieving 15 stacks (12 enhanced) grants Crowning Cascade to boost Handling and Reload Speed, and an elemental explosion on kills until you die. If you're facing vehicles and constructs in an activity, there's also Häkke Breach Armaments for passive boosts to damage. If you're interested, "Gizmo" is a gadget that you can't remember the name of and "Weft" is a term in weaving for the crosswise threads that are passed over and under warp threads to make cloth, so maybe a reference to Strand?

    By Saint_Kabr and CourtProjects · PvE Podcast 163 Dawning 2025 and Arms Week 2026 weapons
  • First choicePvE

    "Micro-missile breech GLs are pretty much exclusive to movement tech these days, so I'm not going to get into any kind of add clear roll here until I see something that makes me think it'll be worth it.

    Trait 1
    Any of
    Air TriggerEnvious Arsenal
    Trait 2
    Any of
    Elemental HoningAggregate ChargeBipod
    Barrel
    Quick Launch
    Magazine
    High-Velocity Rounds

    The recommendations are going to be for vertical movement tech. And then separately for DPS in case it winds up being worth it for swap." Recommended MW: Handling, Reload.

    By SpaceMonkey · SpaceMonkey's Weapon Guide - Renegades
  • PvE

    "Micro-missile breech GLs are pretty much exclusive to movement tech these days, so I'm not going to get into any kind of add clear roll here until I see something that makes me think it'll be worth it.

    Trait 1
    Any of
    Air TriggerSliceEnvious ArsenalBlast Distributor
    Trait 2
    Any of
    Elemental HoningAggregate ChargeBipod
    Barrel
    Any of
    CountermassLinear CompensatorSmart Drift Control
    Magazine
    Any of
    Sticky GrenadesHigh-Velocity Rounds

    The recommendations are going to be for vertical movement tech. And then separately for DPS in case it winds up being worth it for swap." Recommended MW: Handling, Reload.

    By SpaceMonkey · SpaceMonkey's Weapon Guide - Renegades
  • PvE

    "Micro-missile breech GLs are pretty much exclusive to movement tech these days, so I'm not going to get into any kind of add clear roll here until I see something that makes me think it'll be worth it.

    Trait 1
    Any of
    SliceBlast Distributor
    Trait 2
    Any of
    Elemental HoningAggregate ChargeBipod
    Barrel
    Quick Launch
    Magazine
    Any of
    Sticky GrenadesHigh-Velocity Rounds

    The recommendations are going to be for vertical movement tech. And then separately for DPS in case it winds up being worth it for swap." Recommended MW: Handling, Reload.

    By SpaceMonkey · SpaceMonkey's Weapon Guide - Renegades
  • PvE

    "Micro-missile breech GLs are pretty much exclusive to movement tech these days, so I'm not going to get into any kind of add clear roll here until I see something that makes me think it'll be worth it.

    Trait 1
    Any of
    Air TriggerEnvious Arsenal
    Trait 2
    Any of
    Elemental HoningAggregate ChargeBipod
    Barrel
    Quick Launch
    Magazine
    Sticky Grenades

    The recommendations are going to be for vertical movement tech. And then separately for DPS in case it winds up being worth it for swap." Recommended MW: Handling, Reload.

    By SpaceMonkey · SpaceMonkey's Weapon Guide - Renegades

From the DIM community wish lists (voltron), picks made since Edge of Fate.

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