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Legendary Submachine Gun

MIDA Mini-Tool

SolarSolarPrimaryPrimaryThe Edge of Fate Activities
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PvPby usage

Select application: Flare gun. Water purifier. Interplanetary Positioning System. Encyclopædia Arcana. Personal flotation device. List continues.

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MIDA Synergy

Superb handling. Move faster with this weapon equipped. When MIDA Multi-Tool is equipped, this weapon grants additional speed benefits and final blows grant modification progress to MIDA Multi-Tool.

Barrel
Magazine
Trait 1
Trait 2
Origin Trait

Selected In a community god rollHover a perk for what it does.

Stats

This roll, before masterwork
Rounds Per Minute
900
Impact
15
Range
30
Stability
49
Handling
75
Reload Speed
11
Magazine
47
Aim Assistance
49
Zoom
14
Recoil Direction
100
Airborne Effectiveness
38
Ammo Generation
70

Usage this week

From Bungie match reports
Endgame PvE
0.86%
of kills · #24 of 314 · 127 players
PvP
0.39%
of kills · #63 of 380 · 129 players
Most used rolls · 16 copies seen
  • 25.0%Chambered CompensatorRicochet RoundsHeal ClipIncandescentVanguard Determination
  • 18.8%Chambered CompensatorArmor-Piercing RoundsAttrition OrbsIncandescentVanguard Determination
  • 12.5%Hammer-Forged RiflingArmor-Piercing RoundsHeal ClipMaster of ArmsRoar of Battle

Community god rolls

  • First choicePvEM+KBController
    PvE Podcast 156 Sturm and MIDA Multi-Tool companion weapons
    BarrelExtended BarrelFull BoreHammer-Forged RiflingSmallbore
    MagazineAlloy MagazineArmor-Piercing RoundsHigh-Caliber RoundsRicochet RoundsFlared Magwell
    Trait 1Heal ClipAttrition Orbs
    Trait 2IncandescentBurning Ambition

    Inspired by @Saint_Kabr and @ImpetusAlways (PvE PvE-MinorSpec PvE-God PvE-EndGame M+KB Controller): First-choice PvE roll for clearing minor adds in both general at-level or better, and end-game underleveled content, particularly when using a solar build. MIDA Mini-Tool is a lightweight frame underneath, providing the usual +20 to your hidden Mobility stat and ×1.0625 to base movement speed, but is officially a MIDA Synergy frame, which when paired with MIDA Multi-Tool boosts sprint speed by ×1.1 and progress the MIDA Software Trait with kills. The stats are good by comparison with its lightweight frame peers, which are helped further at Tier 4/5 when barrel and magazine perks are enhanced - see https://d2foundry.gg/w/3946054154 for how the weapon stats impact in-game performance. From the @Mossy-Max spreadsheet at https://www.destiny2.science/ base Magazine size is 37 (max 41). Handling is pretty good, so on M+KB, you can probably look to extend the range a bit with the barrel perk - you can squeeze another 1-2m before damage drop-off depending on how much you invest into it, even at the cost of a Handling malus. In the magazine perk slot all of the combat effect options are here or, look to help Reload Speed. To pair with solar builds, you have the traditional trait perk pairings available. In the first column, Heal Clip provides ×2 Cure (140 HP), and ×1 Cure on allies within 15m, when you finish a reload within ~5.3s (~5.5s when enhanced) after a kill. However, don't overlook Attrition Orbs to spawn a power orb after 26 hits within 5s of each other to proc armour mods. Then in the second there's Incandescent which spreads +30 Scorch stacks within 4m on a red bar Minor add kill (+40 stacks within 8m for orange and yellow bars, +45 when enhanced). Alternatively, Burning Ambition works better to build ignitions on tougher targets if you have a solar ability to apply scorch initially, otherwise it'll take 26 hits (19 when enhanced) to apply +10 stacks with +10 added on each additional hit to build towards an ignition. All of the scorch stacks are increased by ×1.5 with Ember of Ashes. For the Origin Trait, there's either Vanguard Vindication to provide up to 3 stacks of ×0.98/0.96/0.94 damage reduction for 10s, for kills within 20s of using a class ability, or Roar of Battle which grants +10 Stability and Handling for 6s, after dealing or taking damage every 0.5s or so for 2s. Recommended MW: Range or Handling, with your preferred choice of mod/enhanced mod to boost mag size, weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.

  • First choicePvEM+KBController
    PvE Podcast 156 Sturm and MIDA Multi-Tool companion weapons
    BarrelExtended BarrelFull BoreHammer-Forged RiflingSmallbore
    MagazineAlloy MagazineArmor-Piercing RoundsHigh-Caliber RoundsRicochet RoundsFlared Magwell
    Trait 1Heal ClipAttrition Orbs
    Trait 2Master of ArmsFrenzy

    Inspired by @Saint_Kabr and @ImpetusAlways (PvE PvE-MinorSpec PvE-God PvE-EndGame M+KB Controller): First-choice PvE roll for clearing minor adds in both general at-level or better, and end-game underleveled content. MIDA Mini-Tool is a lightweight frame underneath, providing the usual +20 to your hidden Mobility stat and ×1.0625 to base movement speed, but is officially a MIDA Synergy frame, which when paired with MIDA Multi-Tool boosts sprint speed by ×1.1 and progress the MIDA Software Trait with kills. The stats are good by comparison with its lightweight frame peers, which are helped further at Tier 4/5 when barrel and magazine perks are enhanced - see https://d2foundry.gg/w/3946054154 for how the weapon stats impact in-game performance. From the @Mossy-Max spreadsheet at https://www.destiny2.science/ base Magazine size is 37 (max 41). Handling is pretty good, so on M+KB, you can probably look to extend the range a bit with the barrel perk - you can squeeze another 1-2m before damage drop-off depending on how much you invest into it, even at the cost of a Handling malus. In the magazine perk slot all of the combat effect options are here or, look to help Reload Speed. In the first column, Heal Clip is always useful providing ×2 Cure (140 HP), and ×1 Cure on allies within 15m, when you finish a reload within ~5.3s (~5.5s when enhanced) after a kill. However, don't overlook Attrition Orbs to spawn a power orb after 26 hits within 5s of each other to proc armour mods. Then in the second, for damage, Frenzy boosts Handling and Reload Speed by +100 and damage by ×1.15 for a refreshable 7.2s after being in combat for 12s - that's dealing or taking damage. Alternatively, Master of Arms provides ×1.15 damage for 7s (8s when enhanced) after a kill with any weapon, with a second stack of ×1.25 for 4s (5s enhanced) on any kills with the first stack active. For the Origin Trait, there's either Vanguard Vindication to provide up to 3 stacks of ×0.98/0.96/0.94 damage reduction for 10s, for kills within 20s of using a class ability, or Roar of Battle which grants +10 Stability and Handling for 6s, after dealing or taking damage every 0.5s or so for 2s. Recommended MW: Range or Handling, with your preferred choice of mod/enhanced mod to boost mag size, weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.

  • First choicePvEM+KBController
    Sturm and MIDA Multi-Tool companion weapons
    BarrelArrowhead BrakeChambered CompensatorPolygonal Rifling
    MagazineAlloy MagazineArmor-Piercing RoundsHigh-Caliber RoundsRicochet RoundsFlared Magwell
    Trait 1Heal ClipAttrition Orbs
    Trait 2IncandescentBurning Ambition

    Adamsdown_Boy written as at v9.1.5.1 (PvE PvE-MinorSpec PvE-God PvE-EndGame M+KB Controller): First-choice PvE roll for clearing minor adds in both general at-level or better, and end-game underleveled content, particularly when using a solar build. MIDA Mini-Tool is a lightweight frame underneath, providing the usual +20 to your hidden Mobility stat and ×1.0625 to base movement speed, but is officially a MIDA Synergy frame, which when paired with MIDA Multi-Tool boosts sprint speed by ×1.1 and progress the MIDA Software Trait with kills. The stats are good by comparison with its lightweight frame peers, which are helped further at Tier 4/5 when barrel and magazine perks are enhanced - see https://d2foundry.gg/w/3946054154 for how the weapon stats impact in-game performance. From the @Mossy-Max spreadsheet at https://www.destiny2.science/ base Magazine size is 37 (max 41). With the fire rate, a bit of assistance with controlling recoil is helpful to control your reticule, particularly on Controller. In the magazine perk slot all of the combat effect options are here or, look to help Reload Speed. To pair with solar builds, you have the traditional trait perk pairings available. In the first column, Heal Clip provides ×2 Cure (140 HP), and ×1 Cure on allies within 15m, when you finish a reload within ~5.3s (~5.5s when enhanced) after a kill. However, don't overlook Attrition Orbs to spawn a power orb after 26 hits within 5s of each other to proc armour mods. Then in the second there's Incandescent which spreads +30 Scorch stacks within 4m on a red bar Minor add kill (+40 stacks within 8m for orange and yellow bars, +45 when enhanced). Alternatively, Burning Ambition works better to build ignitions on tougher targets if you have a solar ability to apply scorch initially, otherwise it'll take 26 hits (19 when enhanced) to apply +10 stacks with +10 added on each additional hit to build towards an ignition. All of the scorch stacks are increased by ×1.5 with Ember of Ashes. For the Origin Trait, there's either Vanguard Vindication to provide up to 3 stacks of ×0.98/0.96/0.94 damage reduction for 10s, for kills within 20s of using a class ability, or Roar of Battle which grants +10 Stability and Handling for 6s, after dealing or taking damage every 0.5s or so for 2s. Recommended MW: Stability, with your preferred choice of mod/enhanced mod to boost mag size, weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.

  • First choicePvEM+KBController
    Sturm and MIDA Multi-Tool companion weapons
    BarrelArrowhead BrakeChambered CompensatorPolygonal Rifling
    MagazineAlloy MagazineArmor-Piercing RoundsHigh-Caliber RoundsRicochet RoundsFlared Magwell
    Trait 1Heal ClipAttrition Orbs
    Trait 2Master of ArmsFrenzy

    Adamsdown_Boy written as at v9.1.5.1 (PvE PvE-MinorSpec PvE-God PvE-EndGame M+KB Controller): First-choice PvE roll for clearing minor adds in both general at-level or better, and end-game underleveled content. MIDA Mini-Tool is a lightweight frame underneath, providing the usual +20 to your hidden Mobility stat and ×1.0625 to base movement speed, but is officially a MIDA Synergy frame, which when paired with MIDA Multi-Tool boosts sprint speed by ×1.1 and progress the MIDA Software Trait with kills. The stats are good by comparison with its lightweight frame peers, which are helped further at Tier 4/5 when barrel and magazine perks are enhanced - see https://d2foundry.gg/w/3946054154 for how the weapon stats impact in-game performance. From the @Mossy-Max spreadsheet at https://www.destiny2.science/ base Magazine size is 37 (max 41). With the fire rate, a bit of assistance with controlling recoil is helpful to control your reticule, particularly on Controller. In the magazine perk slot all of the combat effect options are here or, look to help Reload Speed. In the first column, Heal Clip is always useful providing ×2 Cure (140 HP), and ×1 Cure on allies within 15m, when you finish a reload within ~5.3s (~5.5s when enhanced) after a kill. However, don't overlook Attrition Orbs to spawn a power orb after 26 hits within 5s of each other to proc armour mods. Then in the second, for damage, Frenzy boosts Handling and Reload Speed by +100 and damage by ×1.15 for a refreshable 7.2s after being in combat for 12s - that's dealing or taking damage. Alternatively, Master of Arms provides ×1.15 damage for 7s (8s when enhanced) after a kill with any weapon, with a second stack of ×1.25 for 4s (5s enhanced) on any kills with the first stack active. For the Origin Trait, there's either Vanguard Vindication to provide up to 3 stacks of ×0.98/0.96/0.94 damage reduction for 10s, for kills within 20s of using a class ability, or Roar of Battle which grants +10 Stability and Handling for 6s, after dealing or taking damage every 0.5s or so for 2s. Recommended MW: Stability, with your preferred choice of mod/enhanced mod to boost mag size, weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.

From the DIM community wish lists (voltron), picks made since Edge of Fate.

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