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Legendary Trace Rifle

Ribbontail

StrandStrandSpecialSpecialMonument of Triumph
PvEby usage
–PvPby usage

Beautiful and deadly.

Build a roll

Adaptive Frame

A well-rounded grip, reliable and sturdy.

Barrel
Battery
Trait 1
Trait 2
Origin Trait

Selected In a community god rollHover a perk for what it does.

Stats

This roll, before masterwork
Rounds Per Minute
1000
Impact
6
Range
60
Stability
85
Handling
63
Reload Speed
44
Magazine
103
Aim Assistance
100
Zoom
16
Recoil Direction
100
Airborne Effectiveness
10
Ammo Generation
48

Usage this week

From Bungie match reports
Endgame PvE
0.10%
of kills · #196 of 435 · 50 players
PvP
0.00%
of kills · 2 players

Community god rolls

  • First choicePvE

    Clearing Minor adds in both general at-level or better, and end-game underleveled content.

    Add clear · Endgame
    Trait 1
    Subsistence
    Trait 2
    Any of
    Detonator BeamKilling Tally
    Barrel
    Any of
    Arrowhead BrakeCorkscrew RiflingFluted Barrel
    Battery
    Any of
    Enhanced BatteryLight BatteryTactical Battery

    Like all Trace Rifles in the current sandbox, Ribbontail doesn't keep up in terms of raw damage output with rocket sidearms or pulse rifles, but does still have a role for activities that need you to have a weapon with a big magazine and deep reserves. At base, by comparison with its peers, the stats are pretty decent - d2foundry.gg calculates that 60 Range equates to 20.86m hipfire and 33.37m when ADS before damage falloff, 85 Stability is ×1.2031 flinch resist at base, 53 Handling is 0.37s ready, 0.29s ADS and 0.34s stow speed, and 44 Reload Speed is a 2.06s reload. Ammo Generation is 48, Recoil Direction is 100, and Zoom is 16. Bumping up Handling with the barrel perk will make the gunfeel noticibly snappier. In the battery perk slot, Light Mag boosts Handling further, or go for a perk that helps with Reload Speed or battery capacity. For an all-round general use roll, in the first trait perk column Subsistence will refill 10% of the battery (20% when enhanced) on kills - this pairs well with Killing Tally for up to a ×1.3 damage boost after three kills until stow or reload, or Detonator Beam procs an AoE explosion after 25 hits (20 when enhanced), to help deal with add crowds. The Tenacity Origin Trait is solid in PvE, stack up to ×30 on kills, with each stack providing a ×1.005 boost (so up to ×1.15 - the same as Frenzy), and +2 to both Handling an Reload, until you're killed. If you're interested, a ribbontail is a type of stingray native to the Indo-Pacific region. Recommended MW: Handling, with your preferred choice of mod/enhanced mod to boost weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.

    By Adamsdown_Boy written v9.0.0.5 · PvE Podcast 148 Arms Week and new Bray Legacy weapons additional rolls
  • First choicePvE

    Clearing Minor adds in both general at-level or better, and end-game underleveled content.

    Add clear · Endgame
    Trait 1
    Wellspring
    Trait 2
    Any of
    Detonator BeamKilling Tally
    Barrel
    Any of
    Arrowhead BrakeCorkscrew RiflingFluted Barrel
    Battery
    Any of
    Enhanced BatteryLight BatteryTactical Battery

    Like all Trace Rifles in the current sandbox, Ribbontail doesn't keep up in terms of raw damage output with rocket sidearms or pulse rifles, but does still have a role for activities that need you to have a weapon with a big magazine and deep reserves. At base, by comparison with its peers, the stats are pretty decent - d2foundry.gg calculates that 60 Range equates to 20.86m hipfire and 33.37m when ADS before damage falloff, 85 Stability is ×1.2031 flinch resist at base, 53 Handling is 0.37s ready, 0.29s ADS and 0.34s stow speed, and 44 Reload Speed is a 2.06s reload. Ammo Generation is 48, Recoil Direction is 100, and Zoom is 16. Bumping up Handling with the barrel perk will make the gunfeel noticibly snappier. In the battery perk slot, Light Mag boosts Handling further, or go for a perk that helps with Reload Speed or battery capacity. For an all-round general use roll that supports ability builds, in the first trait perk column Wellspring provides a chunk of energy shared between any uncharged abilities - the actual amount will depend on each ability stat on your character. For additional damage, Killing Tally for up to a ×1.3 damage boost after three kills until stow or reload, or Detonator Beam procs an AoE explosion after 25 hits (20 when enhanced) to help deal with add crowds. The Tenacity Origin Trait is solid in PvE, stack up to ×30 on kills, with each stack providing a ×1.005 boost (so up to ×1.15 - the same as Frenzy), and +2 to both Handling an Reload, until you're killed. If you're interested, a ribbontail is a type of stingray found in the Indo-Pacific region. Recommended MW: Handling, with your preferred choice of mod/enhanced mod to boost weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.

    By Adamsdown_Boy written v9.0.0.5 · PvE Podcast 148 Arms Week and new Bray Legacy weapons additional rolls
  • First choicePvE

    Clearing Minor adds in both general at-level or better, and end-game underleveled content.

    Add clear · Endgame
    Trait 1
    Any of
    Threat DetectorProximity Power
    Trait 2
    Surrounded
    Barrel
    Any of
    Arrowhead BrakeCorkscrew RiflingFluted Barrel
    Battery
    Any of
    Enhanced BatteryLight BatteryTactical Battery

    Like all Trace Rifles in the current sandbox, Ribbontail doesn't keep up in terms of raw damage output with rocket sidearms or pulse rifles, but does still have a role for activities that need you to have a weapon with a big magazine and deep reserves. At base, by comparison with its peers, the stats are pretty decent - d2foundry.gg calculates that 60 Range equates to 20.86m hipfire and 33.37m when ADS before damage falloff, 85 Stability is ×1.2031 flinch resist at base, 53 Handling is 0.37s ready, 0.29s ADS and 0.34s stow speed, and 44 Reload Speed is a 2.06s reload. Ammo Generation is 48, Recoil Direction is 100, and Zoom is 16. Bumping up Handling with the barrel perk will make the gunfeel noticibly snappier. In the battery perk slot, Light Mag boosts Handling further, or go for a perk that helps with Reload Speed or battery capacity. For an all-round general use roll for CQC, in the first trait perk column Threat Detector boosts Stability by up to +40, Reload Speed by up to +60 (+44 and +63 when enhanced), and Handling by up to +100 with an ×0.81 animation modifier when within 15m of two or more enemies. Or, for melee builds, Proximity Power can stack three times to provide +15 (+18 enhanced) to your Melee stat per stack - a total a +45 (+54) for 10s, refreshable on further kills. In the second column, seeing as you're in close anyway, Surrounded boosts damage by ×1.4 (×1.47 when enhanced) for as long as three or more enemies are within 15m. The Tenacity Origin Trait is solid in PvE, stack up to ×30 on kills, with each stack providing a ×1.005 boost (so up to ×1.15 - the same as Frenzy), and +2 to both Handling an Reload, until you're killed. If you're interested, a ribbontail is a type of stingray native to the Indo-Pacific region. Recommended MW: Handling, with your preferred choice of mod/enhanced mod to boost weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.

    By Adamsdown_Boy written v9.0.0.5 · PvE Podcast 148 Arms Week and new Bray Legacy weapons additional rolls

From the DIM community wish lists (voltron), picks made since Edge of Fate.

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