
Legendary Combat Bow
Submersion
HeavyEventsall too familiar, all too different
Build a roll
Slow firing and high damage. This weapon is more accurate when stationary, moving slowly, and aiming down sights.
Selected In a community god rollHover a perk for what it does.
Stats
This roll, before masterwork- Impact
- 47
- Velocity
- 72
- Persistence
- 15
- Handling
- 29
- Reload Speed
- 42
- Aim Assistance
- 53
- Zoom
- 19
- Airborne Effectiveness
- 14
- Ammo Generation
- 26
Usage this week
From Bungie match reports- 16.7%
Empowered Rail
Charged Bolts
Auto-Loading Holster
Chill Clip - 16.7%
Low-Profile Rail
Spring-Auger Bolts
Impulse Amplifier
Chill Clip - 16.7%
Mag-lev Rail
Serrated Bolts
Bolt Scavenger
Chill Clip
Community god rolls
- First choicePvE
Sustained damage against bosses in both general at-level or better, and end-game underleveled content, particularly if you're able to collect bolts from targets for effectively infinite ammo.
Bosses · EndgameTrait 1Any of
Auto-Loading Holster
Impulse Amplifier
Bolt Scavenger
EnsembleTrait 2Any of
Aggregate Charge
Firing LineRailAny of
Quickload Rail
Frictionless RailBoltAnyIt's worth noting that collecting a bolt will also pick up any other bolts within 2m. Submersion is only the second high-impact crossbow, and the first that doesn't require a raid run to obtain. As a world drop, the stats aren't that good in comparison to Opaque Hourglass, but they're helped at Tier 4/5 when rail and bolt perks are enhanced - see https://d2foundry.gg/w/3524386983 for how the weapon stats impact in-game performance. It's early days with crossbows, but instinct says to boost Velocity or Reload Speed with the rail perk. There's something to be said for all of the bolt options - Explosive and Spring-Auger Bolts to generate flinch, Charged Bolts for damage over time, Serrated Bolts and Heavy Bolts for additional damage - although both require adapting your approach to make the most of. There are reload perks in the first trait perk column which work for different circumstances. First, Impulse Amplifier passively boosts projectile velocity by ×1.35, +20 Reload Speed (+25 when enhanced) with a ×0.85 animation scalar. Next, for weapon damage rotations, Auto-Loading Holster - refills the magazine 3.5s (3.3s enhanced) after stowing. The new Bolt Scavenger perk boosts Handling and Reload Speed for 4s after collecting a bolt - picking up additional bolts extend this by 3s each up to 15s max. Finally Ensemble passively boosts Handling by +30 and Reload Speed by +40 (+35 and +45 enhanced) when you're within 15m of an ally. For damage, in the second column, Aggregate Charge provides a stack for each different elemental debuff up to ×3 stacks to boost damage by ×1.1/1.2/1.3, which lasts as long as the debuff is applied - so if you're using Tractor Cannon, that's two (Weaken and Suppress) and just add something like Sever or Unravel for the full boost. Alternatively, Firing Line boosts crit damage by ×1.2 when you're within 15m of two or more allies. The Contending Cascade Origin trait is a fun minigame. It's procced by chains of rapid kills within 4s of each other. These grant stacks to boost Handling and Reload Speed with the stack freezing once you fail to kill in time. You'll then start from scratch again - once you hit ×15 stacks, you'll hear a horn (yes, really) and the buff "Crowning Cascade" will proc to trigger a Dragonfly-type explosion on crit kills. Recommended MW: Reload Speed or Velocity, with your preferred choice of mod/enhanced mod to boost mag size, weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.
By ImpetusAlways, CourtProjects and Saint_Kabr · PvE Podcast 154 New Territory weapons - First choicePvE
Burst damage against bulkier enemies in both general at-level or better, and end-game underleveled content, particularly if you're able to collect bolts from targets for effectively infinite ammo.
Bosses · Majors · EndgameTrait 1Any of
Auto-Loading Holster
Impulse Amplifier
Bolt ScavengerTrait 2Any of
Chill Clip
Collective ActionRailAny of
Quickload Rail
Frictionless RailBoltAnyIt's worth noting that collecting a bolt will also pick up any other bolts within 2m. Submersion is only the second high-impact crossbow, and the first that doesn't require a raid run to obtain. As a world drop, the stats aren't that good in comparison to Opaque Hourglass, but they're helped at Tier 4/5 when rail and bolt perks are enhanced - see https://d2foundry.gg/w/3524386983 for how the weapon stats impact in-game performance. It's early days with crossbows, but instinct says to boost Velocity or Reload Speed with the rail perk. There's something to be said for all of the bolt options - Explosive and Spring-Auger Bolts to generate flinch, Charged Bolts for damage over time, Serrated Bolts and Heavy Bolts for additional damage - although both require adapting your approach to make the most of. There are reload perks in the first trait perk column which work for different circumstances. First, Impulse Amplifier passively boosts projectile velocity by ×1.35, +20 Reload Speed (+25 when enhanced) with a ×0.85 animation scalar. Next, to always have a shot ready, Auto-Loading Holster refills the magazine 3.5s (3.3s enhanced) after stowing. The new Bolt Scavenger perk boosts Handling and Reload Speed for 4s after collecting a bolt - picking up additional bolts extend this by 3s each up to 15s max. In the second column, Collective Action boosts damage by ×1.2 after collecting an elemental pickup or throwing a strand tangle for 7s, refreshable up to a maximum 12s. For more of a utility roll, Chill Clip applies +60 stacks of slow per hit to enemies within 4m for 4s, so will freeze targets after 2 hits. The Contending Cascade Origin trait is a fun minigame. It's procced by chains of rapid kills within 4s of each other. These grant stacks to boost Handling and Reload Speed with the stack freezing once you fail to kill in time. You'll then start from scratch again - once you hit ×15 stacks, you'll hear a horn (yes, really) and the buff "Crowning Cascade" will proc to trigger a Dragonfly-type explosion on crit kills. Recommended MW: Reload Speed or Velocity, with your preferred choice of mod/enhanced mod to boost mag size, weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.
By ImpetusAlways, CourtProjects and Saint_Kabr · PvE Podcast 154 New Territory weapons
From the DIM community wish lists (voltron), picks made since Edge of Fate.