
Legendary Machine Gun
Unwavering Duty
HeavyEdge of Fate Crucible"There's no one else I can trust with her care." —Ikora Rey
Build a roll
A well-rounded grip, reliable and sturdy.
Selected In a community god rollHover a perk for what it does.
Stats
This roll, before masterwork- Rounds Per Minute
- 450
- Impact
- 41
- Range
- 58
- Stability
- 60
- Handling
- 60
- Reload Speed
- 50
- Magazine
- 66
- Aim Assistance
- 72
- Zoom
- 16
- Recoil Direction
- 100
- Airborne Effectiveness
- 20
- Ammo Generation
- 58
Usage this week
From Bungie match reports- 9.5%
Arrowhead Brake
Ricochet Rounds
Rampage
Killing Tally
Roar of Battle - 8.0%
Polygonal Rifling
Accurized Rounds
Dynamic Sway Reduction
Tap the Trigger
Fleet Footed - 7.2%
Fluted Barrel
High-Caliber Rounds
Dynamic Sway Reduction
Target Lock
Fleet Footed - 6.4%
Full Bore
Armor-Piercing Rounds
Fourth Time's the Charm
Killing Tally
Fleet Footed - 5.7%
Smallbore
High-Caliber Rounds
Rampage
Onslaught
Fleet Footed
Community god rolls
- First choicePvE
Sustained DPS against a single yellow-bar target in activities rated Normal, Hard or Very Hard difficulty.
Bosses · Sustained damage · EndgameTrait 1Any of
Auto-Loading Holster
Envious Assassin
Fourth Time's the CharmTrait 2Any of
Bait and Switch
Killing Tally
Target LockBarrelAny of
Arrowhead Brake
Chambered Compensator
Corkscrew Rifling
Extended Barrel
Fluted Barrel
Hammer-Forged Rifling
Polygonal Rifling
SmallboreMagazineAny of
Extended Mag
Alloy Magazine
Appended Mag
Flared Magwell
Light MagUnwavering Duty is an adaptive LMG, which are rated B-Tier for endgame PvE by @TheAegisRelic Endgame Analysis Spreadsheet, who says "technically a strict downgrade to aggressive damage profile, but barrier intrinsic is noticeable". The frame intrinsic offers built in Anti-Barrier, but offers no bonuses beyond being "well-rounded, reliable and sturdy" as per the Destiny Data Compendium. The recoil direction is just to the right of vertical and pretty tight so you could improve recoil control or look to boost Stability with the barrel perk to help hit crits, or boost Handling if you can land your shots. In the magazine perk slot, perks that improve Reload Speed or mag size work best for a boss damage roll. For sustained boss damage, in the first trait perk column Fourth Time's the Charm generates 2 shots from thin air after 4 crits within 3s of each other, almost doubling your total ammo if you can keep hitting crits, or Envious Assassin overflows the magazine to up to ×3 capacity at 12.5% of base size per kill with primary weapons and 22.5% with specials before readying. Alternatively, Auto-Loading Holster refills the magazine 3.3s after stowing. In the second column, Bait and Switch boosts damage by ×1.3 for 11s for doing damage with your other two weapons, Killing Tally gains a stack for each enemy killed during an add phase up to ×3 to boost damage by up to ×1.3 until you reload or stow, or Target Lock stacks up to 5 times on repeated hits within 0.2s of each other for up to ×1.4 damage at 110.33% of base magazine capacity - so works well with overflowed or auto-refilled magazines. There are three origin traits to choose from. Aegis rates the Roar of Battle as D-Tier for PvE - it grants +10 Stability and Handling for 6s after dealing or taking damage every 0.5s or so for 2s. Other options are the E-Tier Suros Synergy, which grants +30 Handling and ×1.2 flinch resistance for 6s after reloading, and the F-Tier Fleet Footed which stacks up to ×1 on hits and ×2 on kills to boost movement speed and Airborne Effectiveness for a refreshable 6s. If you're interested, the name has a direct, bittersweet deeper meaning rooted in the weapon's lore tab, reflecting the core thematic struggles of the Trials of Osiris team composed of Aisha, Reed-7, and Shayura, and represents the literal obligation and heavy psychological burden placed upon a Guardian’s shoulders, particularly when it comes to holding their traumatized allies accountable or protecting them. Recommended MW: Handling, with your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds.
By Adamsdown_Boy · PvE Podcast 174 - The Best Machine Guns - First choicePvE
Clearing individual Minor adds or tougher enemies in activities rated Normal, Hard or Very Hard difficulty.
Minor adds · Single targets · EndgameTrait 1Any of
Incandescent
RampageTrait 2Any of
Killing Tally
OnslaughtBarrelAny of
Arrowhead Brake
Chambered Compensator
Corkscrew Rifling
Extended Barrel
Fluted Barrel
Hammer-Forged Rifling
Polygonal Rifling
SmallboreMagazineAny of
Alloy Magazine
Appended Mag
Armor-Piercing Rounds
High-Caliber Rounds
Ricochet Rounds
Flared Magwell
Light MagUnwavering Duty is an adaptive LMG, which are rated B-Tier for endgame PvE by @TheAegisRelic Endgame Analysis Spreadsheet, who says "technically a strict downgrade to aggressive damage profile, but barrier intrinsic is noticeable". The frame intrinsic offers built in Anti-Barrier, but offers no bonuses beyond being "well-rounded, reliable and sturdy" as per the Destiny Data Compendium. The recoil direction is just to the right of vertical and pretty tight so you could improve recoil control or look to boost Stability with the barrel perk to help hit crits, or boost Handling if you can land your shots. In the magazine perk slot, perks that improve Reload Speed or mag size work best for a boss damage roll. For tougher add clear, there are double damage options. In the first trait perk column, Rampage stacks up to ×3 on kills for ×1.331 damage for a refreshable 5s, with the stacks decaying one at a time or, for Solar builds, Incandescent spreads +30 Solar Scorch stacks within 4m on a red bar Minor add kill (+45 stacks within 8m for orange and yellow bars), with scorch damage counting as weapon damage so can inherit damage boosts, and also proc subclass fragments. All of the scorch stacks are increased by ×1.5 with Ember of Ashes. In the second column, Killing Tally gains a stack for each enemy killed during an add phase up to ×3 to boost damage by up to ×1.3 until you reload or stow, or Onslaught, while not boosting damage per shot does increase raw DPS as you ramp up to the max ×3 stacks, for a refreshable 5s per kill, to increase RPM from 450 to around 720. There are three origin traits to choose from. Aegis rates the Roar of Battle as D-Tier for PvE - it grants +10 Stability and Handling for 6s after dealing or taking damage every 0.5s or so for 2s. Other options are the E-Tier Suros Synergy, which grants +30 Handling and ×1.2 flinch resistance for 6s after reloading, and the F-Tier Fleet Footed which stacks up to ×1 on hits and ×2 on kills to boost movement speed and Airborne Effectiveness for a refreshable 6s. If you're interested, the name has a direct, bittersweet deeper meaning rooted in the weapon's lore tab, reflecting the core thematic struggles of the Trials of Osiris team composed of Aisha, Reed-7, and Shayura, and represents the literal obligation and heavy psychological burden placed upon a Guardian’s shoulders, particularly when it comes to holding their traumatized allies accountable or protecting them. Recommended MW: Handling, with your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds.
By Adamsdown_Boy · The Best Machine Guns - First choicePvE
Sustained DPS against a single yellow-bar target in activities rated Normal, Hard or Very Hard difficulty, particularly with Solar builds.
Bosses · Sustained damage · EndgameTrait 1Any of
Auto-Loading Holster
Envious Assassin
Fourth Time's the CharmTrait 2
Burning AmbitionBarrelAny of
Arrowhead Brake
Chambered Compensator
Corkscrew Rifling
Extended Barrel
Fluted Barrel
Hammer-Forged Rifling
Polygonal Rifling
SmallboreMagazineAny of
Extended Mag
Alloy Magazine
Appended Mag
Flared Magwell
Light MagUnwavering Duty is an adaptive LMG, which are rated B-Tier for endgame PvE by @TheAegisRelic Endgame Analysis Spreadsheet, who says "technically a strict downgrade to aggressive damage profile, but barrier intrinsic is noticeable". The frame intrinsic offers built in Anti-Barrier, but offers no bonuses beyond being "well-rounded, reliable and sturdy" as per the Destiny Data Compendium. The recoil direction is just to the right of vertical and pretty tight so you could improve recoil control or look to boost Stability with the barrel perk to help hit crits, or boost Handling if you can land your shots. In the magazine perk slot, perks that improve Reload Speed or mag size work best for a boss damage roll. For sustained boss damage for Solar Warlocks, in the first trait perk column Fourth Time's the Charm generates 2 shots from thin air after 4 crits within 3s of each other, almost doubling your total ammo if you can keep hitting crits, or Envious Assassin overflows the magazine to up to ×3 capacity at 12.5% of base size per kill with primary weapons and 22.5% with specials before readying. Alternatively, Auto-Loading Holster refills the magazine 3.3s after stowing. In the second column, Burning Ambition works better to build Solar ignitions on tougher targets if you have a solar ability like a Eunoia Helion to apply scorch initially, otherwise it'll take 27 hits within 2s of each other to apply +20 scorch stacks with +20 added on each additional hit to build towards an ignition. All of the scorch stacks are increased by ×1.5 with Ember of Ashes, and Dawn Chorus provides ×3 Scorch damage. There are three origin traits to choose from. Aegis rates the Roar of Battle as D-Tier for PvE - it grants +10 Stability and Handling for 6s after dealing or taking damage every 0.5s or so for 2s. Other options are the E-Tier Suros Synergy, which grants +30 Handling and ×1.2 flinch resistance for 6s after reloading, and the F-Tier Fleet Footed which stacks up to ×1 on hits and ×2 on kills to boost movement speed and Airborne Effectiveness for a refreshable 6s. If you're interested, the name has a direct, bittersweet deeper meaning rooted in the weapon's lore tab, reflecting the core thematic struggles of the Trials of Osiris team composed of Aisha, Reed-7, and Shayura, and represents the literal obligation and heavy psychological burden placed upon a Guardian’s shoulders, particularly when it comes to holding their traumatized allies accountable or protecting them. Recommended MW: Handling, with your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds.
By Adamsdown_Boy · The Best Machine Guns - First choicePvE
Clearing individual Minor adds or tougher enemies in activities rated Normal, Hard or Very Hard difficulty.
Minor adds · Single targets · EndgameTrait 1
SubsistenceTrait 2Any of
Killing Tally
OnslaughtBarrelAny of
Arrowhead Brake
Chambered Compensator
Corkscrew Rifling
Extended Barrel
Fluted Barrel
Hammer-Forged Rifling
Polygonal Rifling
SmallboreMagazineAny of
Alloy Magazine
Appended Mag
Armor-Piercing Rounds
High-Caliber Rounds
Ricochet Rounds
Flared Magwell
Light MagUnwavering Duty is an adaptive LMG, which are rated B-Tier for endgame PvE by @TheAegisRelic Endgame Analysis Spreadsheet, who says "technically a strict downgrade to aggressive damage profile, but barrier intrinsic is noticeable". The frame intrinsic offers built in Anti-Barrier, but offers no bonuses beyond being "well-rounded, reliable and sturdy" as per the Destiny Data Compendium. The recoil direction is just to the right of vertical and pretty tight so you could improve recoil control or look to boost Stability with the barrel perk to help hit crits, or boost Handling if you can land your shots. In the magazine perk slot, perks that improve Reload Speed or mag size work best for a boss damage roll. For tougher add clear, in the first trait perk column Subsistence reloads 20% of the magazine on kills. In the second column, for damage Killing Tally gains a stack for each enemy killed during an add phase up to ×3 to boost damage by up to ×1.3 until you reload or stow, or Onslaught, while not boosting damage per shot does increase raw DPS as you ramp up to the max ×3 stacks, for a refreshable 5s per kill, to increase RPM from 450 to around 720. There are three origin traits to choose from. Aegis rates the Roar of Battle as D-Tier for PvE - it grants +10 Stability and Handling for 6s after dealing or taking damage every 0.5s or so for 2s. Other options are the E-Tier Suros Synergy, which grants +30 Handling and ×1.2 flinch resistance for 6s after reloading, and the F-Tier Fleet Footed which stacks up to ×1 on hits and ×2 on kills to boost movement speed and Airborne Effectiveness for a refreshable 6s. If you're interested, the name has a direct, bittersweet deeper meaning rooted in the weapon's lore tab, reflecting the core thematic struggles of the Trials of Osiris team composed of Aisha, Reed-7, and Shayura, and represents the literal obligation and heavy psychological burden placed upon a Guardian’s shoulders, particularly when it comes to holding their traumatized allies accountable or protecting them. Recommended MW: Handling, with your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds.
By Adamsdown_Boy · The Best Machine Guns - First choicePvE
Solar Warlocks running Eunoia or Dawn Chorus in activities rated Normal, Hard or Very Hard difficulty.
Utility · EndgameTrait 1Any of
Incandescent
RampageTrait 2
Burning AmbitionBarrelAny of
Arrowhead Brake
Chambered Compensator
Corkscrew Rifling
Extended Barrel
Fluted Barrel
Hammer-Forged Rifling
Polygonal Rifling
SmallboreMagazineAny of
Alloy Magazine
Appended Mag
Armor-Piercing Rounds
High-Caliber Rounds
Ricochet Rounds
Flared Magwell
Light MagUnwavering Duty is an adaptive LMG, which are rated B-Tier for endgame PvE by @TheAegisRelic Endgame Analysis Spreadsheet, who says "technically a strict downgrade to aggressive damage profile, but barrier intrinsic is noticeable". The frame intrinsic offers built in Anti-Barrier, but offers no bonuses beyond being "well-rounded, reliable and sturdy" as per the Destiny Data Compendium. The recoil direction is just to the right of vertical and pretty tight so you could improve recoil control or look to boost Stability with the barrel perk to help hit crits, or boost Handling if you can land your shots. In the magazine perk slot, perks that improve Reload Speed or mag size work best for a boss damage roll. For weapon-based application and progression of scorch into ignitions, you can roll Rampage which stacks up to ×3 on kills for ×1.331 damage for a refreshable 5s, with the stacks decaying one at a time to boost scorch and ignition damage, or the more obvious Incandescent to spread +30 Solar Scorch stacks within 4m on a red bar Minor add kill (+45 stacks within 8m for orange and yellow bars), with scorch damage counting as weapon damage so can inherit damage boosts, and also proc subclass fragments. In the second column, Burning Ambition works better to build Solar ignitions on tougher targets if you have a solar ability like a Eunoia Helion to apply scorch initially, otherwise it'll take 27 hits within 2s of each other to apply +20 scorch stacks with +20 added on each additional hit to build towards an ignition. All of the scorch stacks are increased by ×1.5 with Ember of Ashes, and Dawn Chorus provides ×3 Scorch damage. There are three origin traits to choose from. Aegis rates the Roar of Battle as D-Tier for PvE - it grants +10 Stability and Handling for 6s after dealing or taking damage every 0.5s or so for 2s. Other options are the E-Tier Suros Synergy, which grants +30 Handling and ×1.2 flinch resistance for 6s after reloading, and the F-Tier Fleet Footed which stacks up to ×1 on hits and ×2 on kills to boost movement speed and Airborne Effectiveness for a refreshable 6s. If you're interested, the name has a direct, bittersweet deeper meaning rooted in the weapon's lore tab, reflecting the core thematic struggles of the Trials of Osiris team composed of Aisha, Reed-7, and Shayura, and represents the literal obligation and heavy psychological burden placed upon a Guardian’s shoulders, particularly when it comes to holding their traumatized allies accountable or protecting them. Recommended MW: Handling, with your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds.
By Adamsdown_Boy · The Best Machine Guns - First choicePvE
Shorter Boss damage phases in both general at-level or better, and end-game underleveled content.
Bosses · EndgameTrait 1Any of
Auto-Loading Holster
Envious Assassin
Fourth Time's the CharmTrait 2
Bait and SwitchBarrelAny of
Arrowhead Brake
Fluted Barrel
Polygonal RiflingMagazineAny of
Extended Mag
Appended MagUnwavering Duty is an adaptive frame, which is unfortunately towards the bottom of the LMG subfamily (3rd out of 4) for damage output. At base, by comparison with its peers, the stats are decent, and are improved further at Tier 4/5 when barrel and mag perks are enhanced - d2foundry.gg calculates that 58 Range equates to 29.79m hipfire and 47.67m ADS before damage dropoff, 60 Stability is ×1.1000 flinch resist, 50 Handling is a 0.38s ready, 0.40s ADS and 0.35s stow speed and 64 Reload Speed is a 4.54s reload. According to MossyMax's spreadsheet on destiny.science, Magazine Size is 55 (max 75) and total ammo is 375 (max 379). With the barrel perk, control the recoil to make crits easier, while maximise mag size with the magazine perk. For a Boss DPS roll, you'll need something that makes the mag as big as possible - Fourth Time's the Charm for 2 shots loaded from reserves after 4 crits within 2s (3s when enhanced) of each other, Envious Assassin to overflow the magazine to ×3 capacity if you can get 20 kills in an add phase, or Auto-Loading Holster to refill the magazine after stowing for 3.5s (3.3s enhanced). For damage, in the second column, Bait and Switch boosts damage by ×1.3 for 10s (11s enhanced) for doing damage with your other two weapons. The Fleet Footed Origin Trait's additional Airborne Effectiveness and Movement Speed are more of a PvP perk. Roar of Battle's +10 Handling and Stability is better, but unspectacular, or there's Suros Synergy which procs on a reload to provide +40 Handling and ×1.2 Flinch Resistance for 6s. Recommended MW: Handling or Stability, with your preferred choice of mod/enhanced mod to boost mag size, weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.
By PodvsEnemies ep. 152 (2 September 2025) with Saint_Kabr, CourtProjects and ImpetusAlways · PvE Podcast 152 Edge of Fate Crucible weapons - First choicePvE
Dealing with Minor add mobs and beefier enemies in both general at-level or better, and end-game underleveled content.
Add clear · EndgameTrait 1Any of
Incandescent
SubsistenceTrait 2
Killing TallyBarrelAny of
Arrowhead Brake
Fluted Barrel
Polygonal RiflingMagazineAny of
Extended Mag
Appended MagUnwavering Duty is an adaptive frame, which is unfortunately towards the bottom of the LMG subfamily (3rd out of 4) for damage output. At base, by comparison with its peers, the stats are decent, and are improved further at Tier 4/5 when barrel and mag perks are enhanced - d2foundry.gg calculates that 58 Range equates to 29.79m hipfire and 47.67m ADS before damage dropoff, 60 Stability is ×1.1000 flinch resist, 50 Handling is a 0.38s ready, 0.40s ADS and 0.35s stow speed and 64 Reload Speed is a 4.54s reload. According to MossyMax's spreadsheet on destiny.science, Magazine Size is 55 (max 75) and total ammo is 375 (max 379). With the barrel perk, control the recoil to make crits easier, while maximise mag size with the magazine perk. If you want to mow through Minor add mobs, you can use Incandescent in the first trait perk column, which is great for crowd control, spreading +30 Scorch stacks to adds within 4m on a Minor add kill (+45 stacks within 8m for orange and yellow bars). All of the scorch stacks are increased by ×1.5 with Ember of Ashes. Alternatively, Subsistence reloads 10% of the magazine (20% enhanced) on kills. Both work well with Killing Tally which boosts damage by up to ×1.3 after 3 kills (with scorch and ignition kills from Incandescent counting, as weapon kills) until you stow or reload. The Fleet Footed Origin Trait's additional Airborne Effectiveness and Movement Speed are more of a PvP perk. Roar of Battle's +10 Handling and Stability is better, but unspectacular, or there's Suros Synergy which procs on a reload to provide +40 Handling and ×1.2 Flinch Resistance for 6s. Recommended MW: Handling or Stability, with your preferred choice of mod/enhanced mod to boost mag size, weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.
By PodvsEnemies ep. 152 (2 September 2025) with Saint_Kabr, CourtProjects and ImpetusAlways · PvE Podcast 152 Edge of Fate Crucible weapons - First choicePvE
Dealing with Minor add mobs and beefier enemies in both general at-level or better, and end-game underleveled content.
Add clear · EndgameTrait 1
IncandescentTrait 2
Burning AmbitionBarrelAny of
Arrowhead Brake
Fluted Barrel
Polygonal RiflingMagazineAny of
Extended Mag
Appended MagUnwavering Duty is an adaptive frame, which is unfortunately towards the bottom of the LMG subfamily (3rd out of 4) for damage output. At base, by comparison with its peers, the stats are decent, and are improved further at Tier 4/5 when barrel and mag perks are enhanced - d2foundry.gg calculates that 58 Range equates to 29.79m hipfire and 47.67m ADS before damage dropoff, 60 Stability is ×1.1000 flinch resist, 50 Handling is a 0.38s ready, 0.40s ADS and 0.35s stow speed and 64 Reload Speed is a 4.54s reload. According to MossyMax's spreadsheet on destiny.science, Magazine Size is 55 (max 75) and total ammo is 375 (max 379). With the barrel perk, control the recoil to make crits easier, while maximise mag size with the magazine perk. If you want to watch the world burn and double down on solar perks, you can combine Incandescent, great for crowd control, spreading +30 Scorch stacks to adds within 4m on a Minor add kill (+45 stacks within 8m for orange and yellow bars), with Burning Ambition in the second trait perk column. This works better to build ignitions on tougher targets if you have a solar ability to apply scorch initially, otherwise it'll take 18 hits (16 when enhanced) with +20 added on each additional hit to build towards an ignition. All of the scorch stacks are increased by ×1.5 with Ember of Ashes. The Fleet Footed Origin Trait's additional Airborne Effectiveness and Movement Speed are more of a PvP perk. Roar of Battle's +10 Handling and Stability is better, but unspectacular, or there's Suros Synergy which procs on a reload to provide +40 Handling and ×1.2 Flinch Resistance for 6s. Recommended MW: Handling or Stability, with your preferred choice of mod/enhanced mod to boost mag size, weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.
By PodvsEnemies ep. 152 (2 September 2025) with Saint_Kabr, CourtProjects and ImpetusAlways · PvE Podcast 152 Edge of Fate Crucible weapons - First choicePvE
Dealing with Minor add mobs and beefier enemies in both general at-level or better, and end-game underleveled content.
Add clear · EndgameTrait 1
SubsistenceTrait 2
OnslaughtBarrelAny of
Arrowhead Brake
Fluted Barrel
Polygonal RiflingMagazineAny of
Extended Mag
Appended MagUnwavering Duty is an adaptive frame, which is unfortunately towards the bottom of the LMG subfamily (3rd out of 4) for damage output. At base, by comparison with its peers, the stats are decent, and are improved further at Tier 4/5 when barrel and mag perks are enhanced - d2foundry.gg calculates that 58 Range equates to 29.79m hipfire and 47.67m ADS before damage dropoff, 60 Stability is ×1.1000 flinch resist, 50 Handling is a 0.38s ready, 0.40s ADS and 0.35s stow speed and 64 Reload Speed is a 4.54s reload. According to MossyMax's spreadsheet on destiny.science, Magazine Size is 55 (max 75) and total ammo is 375 (max 379). With the barrel perk, control the recoil to make crits easier, while maximise mag size with the magazine perk. If you want to mow through Minor add mobs, you can use Subsistence to reload 10% of the magazine (20% enhanced) on kills. While Onslaught in the second column doesn't increase total damage, it does increase your DPS as you ramp up the stacks for 4.5s per kill up to 3 stacks, to increase RPM from 450 to around 714. It also increases Reload Speed by +35, although you'll have Subsistence proccing constantly so you should be able to shoot until the mag's empty. The Fleet Footed Origin Trait's additional Airborne Effectiveness and Movement Speed are more of a PvP perk. Roar of Battle's +10 Handling and Stability is better, but unspectacular, or there's Suros Synergy which procs on a reload to provide +40 Handling and ×1.2 Flinch Resistance for 6s. Recommended MW: Handling or Stability, with your preferred choice of mod/enhanced mod to boost mag size, weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.
By PodvsEnemies ep. 152 (2 September 2025) with Saint_Kabr, CourtProjects and ImpetusAlways · PvE Podcast 152 Edge of Fate Crucible weapons - First choicePvE
Dealing with Minor add mobs and beefier enemies in both general at-level or better, and end-game underleveled content.
Add clear · EndgameTrait 1
RampageTrait 2
Killing TallyBarrelAny of
Arrowhead Brake
Fluted Barrel
Polygonal RiflingMagazineAny of
Extended Mag
Appended MagUnwavering Duty is an adaptive frame, which is unfortunately towards the bottom of the LMG subfamily (3rd out of 4) for damage output. At base, by comparison with its peers, the stats are decent, and are improved further at Tier 4/5 when barrel and mag perks are enhanced - d2foundry.gg calculates that 58 Range equates to 29.79m hipfire and 47.67m ADS before damage dropoff, 60 Stability is ×1.1000 flinch resist, 50 Handling is a 0.38s ready, 0.40s ADS and 0.35s stow speed and 64 Reload Speed is a 4.54s reload. According to MossyMax's spreadsheet on destiny.science, Magazine Size is 55 (max 75) and total ammo is 375 (max 379). With the barrel perk, control the recoil to make crits easier, while maximise mag size with the magazine perk. If you want to mow through Minor add mobs, you can use roll double damage trait perks In the first column, Rampage provides up to ×1.331 damage for 4.5s (5s when enhanced) after three kills. In the second column, Killing Tally boosts damage by up to ×1.3 after 3 kills until you stow or reload. Proc both at the same time, and that's a ×1.7303 boost to damage. The Fleet Footed Origin Trait's additional Airborne Effectiveness and Movement Speed are more of a PvP perk. Roar of Battle's +10 Handling and Stability is better, but unspectacular, or there's Suros Synergy which procs on a reload to provide +40 Handling and ×1.2 Flinch Resistance for 6s. Recommended MW: Handling or Stability, with your preferred choice of mod/enhanced mod to boost mag size, weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.
By Adamsdown_Boy · PvE Podcast 152 Edge of Fate Crucible weapons
From the DIM community wish lists (voltron), picks made since Edge of Fate.