
Legendary Machine Gun
21% Delirium
Heavy"All right." —A Dark Age drifter
Build a roll
Deeper ammo reserves. Slightly faster reload when magazine is empty.
Selected In a community god rollHover a perk for what it does.
Stats
This roll, before masterwork- Rounds Per Minute
- 900
- Impact
- 25
- Range
- 44
- Stability
- 47
- Handling
- 58
- Reload Speed
- 37
- Magazine
- 102
- Aim Assistance
- 70
- Zoom
- 16
- Recoil Direction
- 90
- Airborne Effectiveness
- 16
- Ammo Generation
- 45
Usage this week
From Bungie match reports- 13.8%
Fluted Barrel
Extended Mag
Reconstruction
Killing Tally - 7.8%
Arrowhead Brake
Appended Mag
Reconstruction
Jolting Feedback - 6.9%
Arrowhead Brake
Ricochet Rounds
Fourth Time's the Charm
Killing Tally - 6.0%
Arrowhead Brake
Light Mag
Overflow
Killing Tally - 4.3%
Hammer-Forged Rifling
Ricochet Rounds
Trickle Charge
Jolting Feedback
Community god rolls
- First choicePvE
Sustained DPS against a single yellow-bar target in activities rated Normal, Hard or Very Hard difficulty, particularly on Arc builds.
Bosses · Sustained damage · EndgameTrait 1Any of
Overflow
Reconstruction
Trickle Charge
Fourth Time's the CharmTrait 2Any of
Killing Tally
Rolling Storm
Jolting FeedbackBarrelAny of
Arrowhead Brake
Chambered Compensator
Corkscrew Rifling
Extended Barrel
Fluted Barrel
Hammer-Forged Rifling
Polygonal Rifling
SmallboreMagazineAny of
Extended Mag
Alloy Magazine
Appended Mag
Flared Magwell
Light Mag21% Delirium is a rapid fire LMG, which are rated C-Tier for endgame PvE by @TheAegisRelic Endgame Analysis Spreadsheet, who says "good damage profile but mediocre total damage and worst recoil of any LMG frame". The frame intrinsic offers built in Anti-Overload, better total ammo reserves and a ×0.8 reload animation scalar when the magazine is empty as per the Destiny Data Compendium. The recoil direction is right and loose so you should improve recoil control or look to boost Stability with the barrel perk to help hit crits, or Handling if you can land your shots. In the magazine perk slot, perks that improve Reload Speed or mag size work best for a boss damage roll. For sustained boss damage with an Arc build, in the first trait perk column Fourth Time's the Charm generates 2 shots from thin air after 4 crits within 3s of each other, almost doubling your total ammo if you can keep hitting crits, or if you're using a Storm's Keep rally barricade, Trickle Charge refills 10% of the magazine on receiving a stack of Arc Bolt Charge, and 20% when you discharge with a lightning bolt on a target. Alternatively, Overflow refills the magazine and boosts its capacity to ×2.2 of base, rounded up, on picking up an ammo brick or Reconstruction refills 25% of the magazine every 5.5s up to ×2 capacity when stowed or not firing. In the second column for both target and AoE damage, Jolting Feedback applies Arc Jolt after 14 hits (11 when amplified) to tougher enemies who can survive the weapon damage, triggering chain lightning on further hits, or Rolling Storm generates ×1 stack of Arc Bolt Charge (×2 when Amplified) on a kill, to trigger a lightning bolt at ×10 stacks. Alternatively, if you can get kills during an add phase, Killing Tally gains a stack for each enemy killed up to ×3 to boost damage by up to ×1.3 until you reload or stow. Aegis ranks the Gun and Run origin trait as D-Tier - it grants up to ×3 stacks on kills for 11s, which after sprinting for 0.75s consumes stacks to reload 25% of your magazine every 0.85s, refreshing the buff duration. If you're interested, the name is a play on atmospheric chemistry - Earth's atmosphere is ~21% oxygen - and the chaotic state of mind caused by intense combat. Recommended MW: Handling, with your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds.
By Adamsdown_Boy · The Best Machine Guns - First choicePvE
Clearing individual Minor adds or tougher enemies in activities rated Normal, Hard or Very Hard difficulty.
Minor adds · Single targets · EndgameTrait 1Any of
Overflow
Reconstruction
Fourth Time's the Charm
Feeding FrenzyTrait 2
One for AllBarrelAny of
Arrowhead Brake
Chambered Compensator
Corkscrew Rifling
Extended Barrel
Fluted Barrel
Hammer-Forged Rifling
Polygonal Rifling
SmallboreMagazineAny of
Alloy Magazine
Appended Mag
Armor-Piercing Rounds
High-Caliber Rounds
Ricochet Rounds
Flared Magwell
Light Mag21% Delirium is a rapid fire LMG, which are rated C-Tier for endgame PvE by @TheAegisRelic Endgame Analysis Spreadsheet, who says "good damage profile but mediocre total damage and worst recoil of any LMG frame". The frame intrinsic offers built in Anti-Overload, better total ammo reserves and a ×0.8 reload animation scalar when the magazine is empty as per the Destiny Data Compendium. The recoil direction is right and loose so you should improve recoil control or look to boost Stability with the barrel perk to help hit crits, or Handling if you can land your shots. In the magazine perk slot, any of the combat effect mags, or perks that improve Reload Speed or mag size are fine. For dealing with tougher adds, in the first trait perk column Fourth Time's the Charm generates 2 shots from thin air after 4 crits within 3s of each other, almost doubling your total ammo if you can keep hitting crits, Overflow refills the magazine and boosts its capacity to ×2.2 of base, rounded up, on picking up an ammo brick or Reconstruction refills 25% of the magazine every 5.5s up to ×2 capacity when stowed or not firing. Alternatively, Feeding Frenzy kills provide up to 5 stacks for +100 Reload Speed with a ×0.8 animation scalar for 3.5s. For damage, in the second column One For All boosts damage by ×1.35 for a non-refreshable 11s after hitting three separate targets within 3s of each. Aegis ranks the Gun and Run origin trait as D-Tier - it grants up to ×3 stacks on kills for 11s, which after sprinting for 0.75s consumes stacks to reload 25% of your magazine every 0.85s, refreshing the buff duration. If you're interested, the name is a play on atmospheric chemistry - Earth's atmosphere is ~21% oxygen - and the chaotic state of mind caused by intense combat. Recommended MW: Handling, with your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds.
By Adamsdown_Boy · The Best Machine Guns - First choicePvE
Clearing individual Minor adds or tougher enemies in activities rated Normal, Hard or Very Hard difficulty, particularly on Arc builds.
Minor adds · Single targets · EndgameTrait 1Any of
Light Touch
Trickle Charge
Eddy CurrentTrait 2
Gear ShiftBarrelAny of
Arrowhead Brake
Chambered Compensator
Corkscrew Rifling
Extended Barrel
Fluted Barrel
Hammer-Forged Rifling
Polygonal Rifling
SmallboreMagazineAny of
Alloy Magazine
Appended Mag
Armor-Piercing Rounds
High-Caliber Rounds
Ricochet Rounds
Flared Magwell
Light Mag21% Delirium is a rapid fire LMG, which are rated C-Tier for endgame PvE by @TheAegisRelic Endgame Analysis Spreadsheet, who says "good damage profile but mediocre total damage and worst recoil of any LMG frame". The frame intrinsic offers built in Anti-Overload, better total ammo reserves and a ×0.8 reload animation scalar when the magazine is empty as per the Destiny Data Compendium. The recoil direction is right and loose so you should improve recoil control or look to boost Stability with the barrel perk to help hit crits, or Handling if you can land your shots. In the magazine perk slot, any of the combat effect mags, or perks that improve Reload Speed or mag size are fine. For dealing with tougher adds with an Arc build to proc Amplified, in the first trait perk column Eddy Current boosts Handling with a ×0.95 animation scalar and +20 Reload Speed with a ×0.95 animation scalar for 3s after sprinting for 1.5s, which is all applied instantly with +60 to Reload Speed when Amplified, Light Touch boosts Handling and Reload Speed, and provides an ADS scalar while you're Amplified, or if you're using a Storm's Keep rally barricade, Trickle Charge refills 10% of the magazine on receiving a stack of Arc Bolt Charge, and 20% when you discharge with a lightning bolt on a target. In the second column for damage, Gear Shift stacks up to ×5 on reloads after kills or becoming Amplified for a refreshable 15s, granting up to a max ×1.35 damage boost. Aegis ranks the Gun and Run origin trait as D-Tier - it grants up to ×3 stacks on kills for 11s, which after sprinting for 0.75s consumes stacks to reload 25% of your magazine every 0.85s, refreshing the buff duration. If you're interested, the name is a play on atmospheric chemistry - Earth's atmosphere is ~21% oxygen - and the chaotic state of mind caused by intense combat. Recommended MW: Handling, with your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds.
By Adamsdown_Boy · PvE Podcast 174 - The Best Machine Guns - First choicePvE
Clearing individual Minor adds or tougher enemies in activities rated Normal, Hard or Very Hard difficulty, particularly on Arc builds.
Minor adds · Single targets · EndgameTrait 1Any of
Light Touch
Trickle Charge
Eddy CurrentTrait 2
One for AllBarrelAny of
Arrowhead Brake
Chambered Compensator
Corkscrew Rifling
Extended Barrel
Fluted Barrel
Hammer-Forged Rifling
Polygonal Rifling
SmallboreMagazineAny of
Alloy Magazine
Appended Mag
Armor-Piercing Rounds
High-Caliber Rounds
Ricochet Rounds
Flared Magwell
Light Mag21% Delirium is a rapid fire LMG, which are rated C-Tier for endgame PvE by @TheAegisRelic Endgame Analysis Spreadsheet, who says "good damage profile but mediocre total damage and worst recoil of any LMG frame". The frame intrinsic offers built in Anti-Overload, better total ammo reserves and a ×0.8 reload animation scalar when the magazine is empty as per the Destiny Data Compendium. The recoil direction is right and loose so you should improve recoil control or look to boost Stability with the barrel perk to help hit crits, or Handling if you can land your shots. In the magazine perk slot, any of the combat effect mags, or perks that improve Reload Speed or mag size are fine. For dealing with tougher adds with an Arc build, in the first trait perk column if you're using a Storm's Keep rally barricade, Trickle Charge refills 10% of the magazine on receiving a stack of Arc Bolt Charge, and 20% when you discharge with a lightning bolt on a target, or Light Touch boosts Handling and Reload Speed, and provides an ADS scalar while you're Amplified. Alternatively, Eddy Current boosts Handling with a ×0.95 animation scalar and +20 Reload Speed with a ×0.95 animation scalar for 3s after sprinting for 1.5s, which is all applied instantly with +60 to Reload Speed when Amplified. For damage, in the second column One For All boosts damage by ×1.35 for a non-refreshable 10s (11s when enhanced) after hitting three separate targets within 3s of each. Aegis ranks the Gun and Run origin trait as D-Tier - it grants up to ×3 stacks on kills for 11s, which after sprinting for 0.75s consumes stacks to reload 25% of your magazine every 0.85s, refreshing the buff duration. If you're interested, the name is a play on atmospheric chemistry - Earth's atmosphere is ~21% oxygen - and the chaotic state of mind caused by intense combat. Recommended MW: Handling, with your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds.
By Adamsdown_Boy · The Best Machine Guns - First choicePvE
Clearing individual Minor adds or tougher enemies in activities rated Normal, Hard or Very Hard difficulty.
Minor adds · Single targets · EndgameTrait 1Any of
Light Touch
Feeding Frenzy
Eddy CurrentTrait 2
Mega Kill ClipBarrelAny of
Arrowhead Brake
Chambered Compensator
Corkscrew Rifling
Extended Barrel
Fluted Barrel
Hammer-Forged Rifling
Polygonal Rifling
SmallboreMagazineAny of
Alloy Magazine
Appended Mag
Armor-Piercing Rounds
High-Caliber Rounds
Ricochet Rounds
Flared Magwell
Light Mag21% Delirium is a rapid fire LMG, which are rated C-Tier for endgame PvE by @TheAegisRelic Endgame Analysis Spreadsheet, who says "good damage profile but mediocre total damage and worst recoil of any LMG frame". The frame intrinsic offers built in Anti-Overload, better total ammo reserves and a ×0.8 reload animation scalar when the magazine is empty as per the Destiny Data Compendium. The recoil direction is right and loose so you should improve recoil control or look to boost Stability with the barrel perk to help hit crits, or Handling if you can land your shots. In the magazine perk slot, any of the combat effect mags, or perks that improve Reload Speed or mag size are fine. For dealing with tougher adds, in the first trait perk column if you're running an Arc build, Light Touch boosts Handling and Reload Speed, and provides an ADS scalar while you're Amplified, or Eddy Current boosts Handling with a ×0.95 animation scalar and +20 Reload Speed with a ×0.95 animation scalar for 3s after sprinting for 1.5s, which is all applied instantly with +60 to Reload Speed when Amplified. If not, then Feeding Frenzy kills provide up to 5 stacks for +100 Reload Speed with a ×0.8 animation scalar for 3.5s. For damage, in the second column Mega Kill Clip boosts damage by ×1.4 with a duration of 3s + (2s × the number of kills) up to a max 20s, on a reload within 5s of a kill. Aegis ranks the Gun and Run origin trait as D-Tier - it grants up to ×3 stacks on kills for 11s, which after sprinting for 0.75s consumes stacks to reload 25% of your magazine every 0.85s, refreshing the buff duration. If you're interested, the name is a play on atmospheric chemistry - Earth's atmosphere is ~21% oxygen - and the chaotic state of mind caused by intense combat. Recommended MW: Handling, with your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds.
By Adamsdown_Boy · The Best Machine Guns
From the DIM community wish lists (voltron), picks made since Edge of Fate.