
Legendary Pulse Rifle
High Tyrant
PrimaryEquilibrium"Show me you deserve a name." —Dredgen Sere
Build a roll
Increased damage versus powerful combatants. Very low heat generated. [Reload] to vent heat from the weapon. Overheating forces a sustained vent. Manually venting at very high heat greatly increases venting speed.
Selected In a community god rollHover a perk for what it does.
Stats
This roll, before masterwork- Rounds Per Minute
- 540
- Impact
- 23
- Range
- 37
- Stability
- 49
- Handling
- 33
- Reload Speed
- 42
- Heat Generated
- 18
- Cooling Efficiency
- 32
- Aim Assistance
- 79
- Zoom
- 17
- Recoil Direction
- 83
- Airborne Effectiveness
- 24
- Ammo Generation
- 58
Usage this week
From Bungie match reports- 27.5%
Smallbore
Overclocked Heatsink
Delicate Tuning
Headseeker - 22.5%
Arrowhead Brake
Accelerated Heatsink
Rapid Hit
Headseeker - 15.0%
Arrowhead Brake
Projection Fuse
Delicate Tuning
Master of Arms - 5.0%
Chambered Compensator
Overclocked Heatsink
Repulsor Brace
Master of Arms - 5.0%
Corkscrew Rifling
Ionized Heatsink
Destabilizing Rounds
Meganeura
Community god rolls
- First choicePvEM+KBControllerPvE Podcast 164 Equilibrium weaponsBarrel
Arrowhead Brake
Chambered Compensator
Extended BarrelBatteryAny but Overclocked Heatsink or Particle Repeater or Projection FuseTrait 1
Repulsor Brace
Loose Change
Rapid HitTrait 2
Withering GazeInspired by @CourtProjects, @Saint_Kabr and and @ImpetusAlways (PvE PvE-Utility PvE-EndGame PvE-God M+KB Controller): First-choice PvE roll for single-target damage against tougher enemies in both general at-level or better, and end-game underleveled content, particularly for void builds. High Tyrant is a Balanced Heat frame pulse rifle, with a rapid-fire firing rate, which are rated C-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic offering much the same performance as other pulses. The heat frame is like an extra perk set, first providing reduced heat generation, significantly increasing the number of shots before overheating, and providing a pseudo-Reconstruction, automatically "refilling" as the weapon loses heat when not being used. Additionally, there's an intrinsic ×1.15 damage boost against orange and yellow bars and vehicles, plus a ×2 vent rate if you manually reload when the heat bar is at >87.5% of maximum heat to proc Perfect Vent, as per the https://www.destiny2.science/ Destiny Data Compendium. The stats are decent by comparison with other rapid-fire scouts - see https://d2foundry.gg/w/2873508409 for how the weapon stats impact in-game performance, once the formulas have been worked out. Something that helps control recoil is very helpful with the barrel perk. and in the heatsink perk, look for something that reduces heat generation, or improves cooling efficiency or vent speed. For a utility roll to use with the void fragment toolkit, and that helps with damage output for you and your fireteam, in the second trait perk column Withering Gaze Weakens targets for ×1.15 damage for a refreshable 6s after ADS-ing for 1.4s (1.3s when enhanced), but if the stronger ×1.3 weaken has been applied from Tractor Cannon or Shadowshot, a proc will reapply at the higher value. You could pair that against weaker enemies with Repulsor Brace for a ×0.5 damage resisting void overshield 8s (10s when enhanced) on killing your weakened enemy, Loose Change to provide +50 Vent Speed +20 Aim Assist and ×1.2 ADS movement speed after you apply weaken, or Rapid Hit to stack up to 5 times on crit hits for a max +25 Stability and +60 Vent Speed with a ×0.92 animation multiplier for a refreshable 2s to help land crits on your weakened target. The Origin Trait, Imperial Allegiance grants a stack for each ally in 15m, up to ×3, to boost both the cooling rate and damage when heat is >50% by up to a max of ×1.105, so is ideal for working in a fireteam. If you're interested, this is modelled on the A280C blaster rifle, the preferred weapon of Rebel Alliance Special Forces. Recommended MW: Cooling Efficiency, with a Heat Generated mod or your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.
- First choicePvEM+KBControllerPvE Podcast 164 Equilibrium weaponsBarrel
Arrowhead Brake
Chambered Compensator
Extended BarrelBatteryAny but Overclocked Heatsink or Particle Repeater or Projection FuseTrait 1
DemolitionistTrait 2
Demoralize
Meganeura
FrenzyInspired by @CourtProjects, @Saint_Kabr and and @ImpetusAlways (PvE PvE-MinorSpec PvE-God M+KB Controller): First-choice PvE roll for controlling Minor add groups in general at-level or better content, particularly with grenade builds. High Tyrant is a Balanced Heat frame pulse rifle, with a rapid-fire firing rate, which are rated C-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic offering much the same performance as other pulses. The heat frame is like an extra perk set, first providing reduced heat generation, significantly increasing the number of shots before overheating, and providing a pseudo-Reconstruction, automatically "refilling" as the weapon loses heat when not being used. Additionally, there's an intrinsic ×1.15 damage boost against orange and yellow bars and vehicles, plus a ×2 vent rate if you manually reload when the heat bar is at >87.5% of maximum heat to proc Perfect Vent, as per the https://www.destiny2.science/ Destiny Data Compendium. The stats are decent by comparison with other rapid-fire scouts - see https://d2foundry.gg/w/2873508409 for how the weapon stats impact in-game performance, once the formulas have been worked out. Something that helps control recoil is very helpful with the barrel perk. and in the heatsink perk, look for something that reduces heat generation, or improves cooling efficiency or vent speed. For grenade builds, in the first trait perk column Demolitionist generates chunk grenade ability energy on kills and an instant magazine refill on grenade use. This pairs well with Meganeura in add-dense firefights, which builds up to ×3 stacks on crit hits for increasing AoE damage in a 7.5m radius on a crit kill - any AoE kills count as weapon damage so proc Demolitionist. Alternatively, to burn down individual adds, there's Frenzy which after being in combat for 12s - that's dealing or taking damage - boosts Handling and Reload Speed by +100 and boosts damage by ×1.15 for a refreshable 7.2s, or Demoralize which spreads a ~4m AoE cloud of Weaken to nearby enemies for a ×1.15 boost to damage for your fireteam for 3s (5s when enhanced) on a crit kill. The Origin Trait, Imperial Allegiance grants a stack for each ally in 15m, up to ×3, to boost both the cooling rate and damage when heat is >50% by up to a max of ×1.105, so is ideal for working in a fireteam. If you're interested, this is modelled on the A280C blaster rifle, the preferred weapon of Rebel Alliance Special Forces. Recommended MW: Cooling Efficiency, with a Heat Generated mod or your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.
- First choicePvEM+KBControllerPvE Podcast 164 Equilibrium weaponsBarrel
Arrowhead Brake
Chambered Compensator
Extended BarrelBatteryAny but Overclocked Heatsink or Particle Repeater or Projection FuseTrait 1
Repulsor Brace
Destabilizing RoundsTrait 2
DemoralizeInspired by @CourtProjects, @Saint_Kabr and and @ImpetusAlways (PvE PvE-MinorSpec PvE-God M+KB Controller): First-choice PvE roll for controlling Minor add groups in general at-level or better content, particularly with void builds. High Tyrant is a Balanced Heat frame pulse rifle, with a rapid-fire firing rate, which are rated C-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic offering much the same performance as other pulses. The heat frame is like an extra perk set, first providing reduced heat generation, significantly increasing the number of shots before overheating, and providing a pseudo-Reconstruction, automatically "refilling" as the weapon loses heat when not being used. Additionally, there's an intrinsic ×1.15 damage boost against orange and yellow bars and vehicles, plus a ×2 vent rate if you manually reload when the heat bar is at >87.5% of maximum heat to proc Perfect Vent, as per the https://www.destiny2.science/ Destiny Data Compendium. The stats are decent by comparison with other rapid-fire scouts - see https://d2foundry.gg/w/2873508409 for how the weapon stats impact in-game performance, once the formulas have been worked out. Something that helps control recoil is very helpful with the barrel perk. and in the heatsink perk, look for something that reduces heat generation, or improves cooling efficiency or vent speed. For an add clearing roll, to use with the void fragment toolkit, in the first trait perk column Repulsor Brace provides a ×0.5 damage resisting Void overshield for 8s (10s when enhanced) after killing a void-debuffed enemy - duration boosted by ×1.5 with Echo of Persistence or Destabilizing Rounds spreads Volatility on a kill in a 6.5m radius and provides Volatile Rounds for 4.5s (5.25s when enhanced). Both pair well with Demoralize in the second column to spread a ~4m AoE cloud of Weaken to nearby enemies for a ×1.15 boost to damage for your fireteam for 3s (5s when enhanced) on a crit kill. The Origin Trait, Imperial Allegiance grants a stack for each ally in 15m, up to ×3, to boost both the cooling rate and damage when heat is >50% by up to a max of ×1.105, so is ideal for working in a fireteam. If you're interested, this is modelled on the A280C blaster rifle, the preferred weapon of Rebel Alliance Special Forces. Recommended MW: Cooling Efficiency, with a Heat Generated mod or your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.
- First choicePvEM+KBControllerPvE Podcast 164 Equilibrium weaponsBarrel
Arrowhead Brake
Chambered Compensator
Extended BarrelBatteryAny but Overclocked Heatsink or Particle Repeater or Projection FuseTrait 1
Destabilizing RoundsTrait 2
Meganeura
FrenzyInspired by @CourtProjects, @Saint_Kabr and and @ImpetusAlways (PvE PvE-MinorSpec PvE-God M+KB Controller): First-choice PvE roll for controlling Minor add groups in general at-level or better content, particularly with void builds. High Tyrant is a Balanced Heat frame pulse rifle, with a rapid-fire firing rate, which are rated C-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic offering much the same performance as other pulses. The heat frame is like an extra perk set, first providing reduced heat generation, significantly increasing the number of shots before overheating, and providing a pseudo-Reconstruction, automatically "refilling" as the weapon loses heat when not being used. Additionally, there's an intrinsic ×1.15 damage boost against orange and yellow bars and vehicles, plus a ×2 vent rate if you manually reload when the heat bar is at >87.5% of maximum heat to proc Perfect Vent, as per the https://www.destiny2.science/ Destiny Data Compendium. The stats are decent by comparison with other rapid-fire scouts - see https://d2foundry.gg/w/2873508409 for how the weapon stats impact in-game performance, once the formulas have been worked out. Something that helps control recoil is very helpful with the barrel perk. and in the heatsink perk, look for something that reduces heat generation, or improves cooling efficiency or vent speed. For an add clearing roll, to use with the void fragment toolkit, in the first trait perk column Destabilizing Rounds spreads Volatility on a kill in a 6.5m radius and provides Volatile Rounds for 4.5s (5.25s when enhanced). This can pair well with Frenzy which after being in combat for 12s - that's dealing or taking damage - boosts Handling and Reload Speed by +100 and boosts damage by ×1.15 for a refreshable 7.2s to make killing volatile enemies easier, or Meganeura which builds up to ×3 stacks on crit hits for increasing AoE damage in a 7.5m radius on a crit kill to potentially wipe out volatile add groups. The Origin Trait, Imperial Allegiance grants a stack for each ally in 15m, up to ×3, to boost both the cooling rate and damage when heat is >50% by up to a max of ×1.105, so is ideal for working in a fireteam. If you're interested, this is modelled on the A280C blaster rifle, the preferred weapon of Rebel Alliance Special Forces. Recommended MW: Cooling Efficiency, with a Heat Generated mod or your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.
- First choicePvPSpaceMonkey's Weapon Guide - EquilibriumBarrel
Hammer-Forged RiflingBattery
Overclocked Heatsink
Projection Fuse
Tactical HeatsinkTrait 1
Delicate TuningTrait 2
HeadseekerSpaceMonkey (PvP / God-PvP): "This has some interesting rolls but it isn't a worldbreaker. Sadly destabilizing wound up in the wrong column, so it can't get the classic combo that would have pushed it over the edge. As a blaster-type weapon this will of course feel great." Recommended MW: Range.
- First choicePvESpaceMonkey's Weapon Guide - EquilibriumBarrel
Arrowhead BrakeBattery
Overclocked Heatsink
Light HeatsinkTrait 1
Destabilizing RoundsTrait 2
MeganeuraSpaceMonkey (PvE / God-PvE): "This has some interesting rolls but it isn't a worldbreaker. Sadly destabilizing wound up in the wrong column, so it can't get the classic combo that would have pushed it over the edge. As a blaster-type weapon this will of course feel great." Recommended MW: Reload, Cooling Efficiency.
- PvESpaceMonkey's Weapon Guide - EquilibriumBarrel
Arrowhead Brake
Corkscrew Rifling
Fluted BarrelBattery
Overclocked Heatsink
Enhanced Heatsink
Ionized Heatsink
Light HeatsinkTrait 1
Destabilizing RoundsTrait 2
Withering Gaze
Demoralize
MeganeuraSpaceMonkey (PvE): "This has some interesting rolls but it isn't a worldbreaker. Sadly destabilizing wound up in the wrong column, so it can't get the classic combo that would have pushed it over the edge. As a blaster-type weapon this will of course feel great." Recommended MW: Reload, Cooling Efficiency, Handling, Range.
- PvPSpaceMonkey's Weapon Guide - EquilibriumBarrel
Corkscrew Rifling
Hammer-Forged Rifling
SmallboreBatteryAny but Accelerated Heatsink or Enhanced Heatsink or Ionized HeatsinkTrait 1
Delicate Tuning
Rapid HitTrait 2
HeadseekerSpaceMonkey (PvP): "This has some interesting rolls but it isn't a worldbreaker. Sadly destabilizing wound up in the wrong column, so it can't get the classic combo that would have pushed it over the edge. As a blaster-type weapon this will of course feel great." Recommended MW: Range, Stability.
From the DIM community wish lists (voltron), picks made since Edge of Fate.