Legendary Sidearm
Compact Defender
PrimaryRenegades destinationPerception is a metaphysical construct.
Build a roll
Higher base damage, increased damage versus powerful combatants. High heat generated. [Reload] to vent heat from the weapon. Overheating forces a sustained vent. Weapon cools down more rapidly between shots.
Selected In a community god rollHover a perk for what it does.
Stats
This roll, before masterwork- Rounds Per Minute
- 360
- Impact
- 39
- Range
- 22
- Stability
- 47
- Handling
- 75
- Reload Speed
- 51
- Heat Generated
- 90
- Cooling Efficiency
- 115
- Aim Assistance
- 69
- Zoom
- 12
- Recoil Direction
- 100
- Airborne Effectiveness
- 19
- Ammo Generation
- 54
Usage this week
From Bungie match reports- 38.1%
Hammer-Forged Rifling
Overclocked Heatsink
Delicate Tuning
Precision Instrument
Accelerated Assault - 14.3%
Arrowhead Brake
Tactical Heatsink
Destabilizing Rounds
Repulsor Brace
Accelerated Assault - 14.3%
Extended Barrel
Tactical Heatsink
Delicate Tuning
Kill Clip
Accelerated Assault - 9.5%
Chambered Compensator
Light Heatsink
Rangefinder
Thermal Atomization
Accelerated Assault - 9.5%
Full Bore
Projection Fuse
Destabilizing Rounds
Kill Clip
Accelerated Assault
Community god rolls
- First choicePvEM+KBControllerPvE Podcast 162 Renegades destination weaponsBarrel
Arrowhead Brake
Chambered Compensator
Corkscrew Rifling
Fluted Barrel
Polygonal RiflingBattery
Overclocked Heatsink
Particle Repeater
Light Heatsink
Tactical HeatsinkTrait 1
Destabilizing RoundsTrait 2
Repulsor BraceInspired by @CourtProjects, @Saint_Kabr and @ImpetusAlways (PvE PvE-MinorSpec PvE-God M+KB Controller): First-choice PvE roll for Minor add group control in general at-level or better content, particularly on Void builds. Compact Defender is a Dynamic Heat pulse rifle which are rated B-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic, providing an intrinsic ×1.15 damage boost against red-bar enemies and ×1.325 against orange and yellow bars and vehicles, plus a ×0.5 heat generation if you manually cancel a vent animation at <12.5% of maximum heat, as per the https://www.destiny2.science/ Destiny Data Compendium. The stats are decent by comparison with lightweight sidearms, which are the closest comparators - see https://d2foundry.gg/w/2659286158 for how the weapon stats impact in-game performance. With any fast firing weapon, improving recoil control can be useful, but otherwise looks for Handling on M+KB, and maybe extra Stability on controller. For the battery perk, Overclocked Heatsink provides free ×1.02 damage for a slightly slower vent speed - not a problem if you manually reload anyway - Particle Repeater helps Stability or Light Heatsink or Tactical Heatsink improve gunfeel. For Void synergy, the tried and trusted trait perk combination of Destabilizing Rounds, which spreads Volatility on a kill in a 6.5m radius and provides Volatile Rounds for 4.5s (5.25s when enhanced) to clear Minor add groups, and Repulsor Brace - provides a ×0.5 damage resisting Void overshield for 8s (10s when enhanced) after killing a void-debuffed enemy. With this being a CQC primary, the overshield can be very useful for tanking damage. For the Origin Trait Air-Cooled Core improves handling and ADS speed when heat is <10%, and boosts Vent Speed for 6s after sprinting. If you're very lucky you'll drop a weapon with the much better option of Accelerated Assault which passively reduces heat by 10% and boosts damage by ×1.05 for getting 3 hits within 1.6s. If you're interested, it's modelled after the Defender sporting blaster pistol used by Princess Leia Organa in the opening scenes of Star Wars: A New Hope. Recommended MW: Handling or Stability, with your preferred choice of mod to boost heat generation, weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.
- First choicePvEM+KBControllerPvE Podcast 162 Renegades destination weaponsBarrel
Arrowhead Brake
Chambered Compensator
Corkscrew Rifling
Fluted Barrel
Polygonal RiflingBattery
Overclocked Heatsink
Particle Repeater
Light Heatsink
Tactical HeatsinkTrait 1
Destabilizing RoundsTrait 2
FrenzyInspired by @CourtProjects, @Saint_Kabr and @ImpetusAlways (PvE PvE-MinorSpec PvE-God PvE-EndGame M+KB Controller): First-choice PvE roll for Minor add group control in both general at-level or better, and end-game underleveled content, particularly with Void builds. Compact Defender is a Dynamic Heat pulse rifle which are rated B-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic, providing an intrinsic ×1.15 damage boost against red-bar enemies and ×1.325 against orange and yellow bars and vehicles, plus a ×0.5 heat generation if you manually cancel a vent animation at <12.5% of maximum heat, as per the https://www.destiny2.science/ Destiny Data Compendium. The stats are decent by comparison with lightweight sidearms, which are the closest comparators - see https://d2foundry.gg/w/2659286158 for how the weapon stats impact in-game performance. With any fast firing weapon, improving recoil control can be useful, but otherwise looks for Handling on M+KB, and maybe extra Stability on controller. For the battery perk, Overclocked Heatsink provides free ×1.02 damage for a slightly slower vent speed - not a problem if you manually reload anyway - Particle Repeater helps Stability or Light Heatsink or Tactical Heatsink improve gunfeel. For add clearing and void synergy, there's the double damage perk combination of Destabilizing Rounds, which spreads Volatility on a kill in a 6.5m radius and provides Volatile Rounds for 4.5s (5.25s when enhanced) to clear Minor add groups, and and Frenzy which after being in combat for 12s - that's dealing or taking damage - boosts Handling and Reload Speed by +100 and boosts damage by ×1.15 for a refreshable 7.2s - that damage boost applies to the volatility explosions too, as they count as weapon damage. For the Origin Trait Air-Cooled Core improves handling and ADS speed when heat is <10%, and boosts Vent Speed for 6s after sprinting. If you're very lucky you'll drop a weapon with the much better option of Accelerated Assault which passively reduces heat by 10% and boosts damage by ×1.05 for getting 3 hits within 1.6s. If you're interested, it's modelled after the Defender sporting blaster pistol used by Princess Leia Organa in the opening scenes of Star Wars: A New Hope. Recommended MW: Handling or Stability, with your preferred choice of mod to boost heat generation, weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.
- First choicePvEM+KBControllerPvE Podcast 162 Renegades destination weaponsBarrel
Arrowhead Brake
Chambered Compensator
Corkscrew Rifling
Fluted Barrel
Polygonal RiflingBattery
Overclocked Heatsink
Particle Repeater
Light Heatsink
Tactical HeatsinkTrait 1
Destabilizing RoundsTrait 2
Thermal AtomizationInspired by @CourtProjects, @Saint_Kabr and @ImpetusAlways (PvE PvE-MinorSpec PvE-God PvE-EndGame M+KB Controller): First-choice PvE roll for Minor add group control in both general at-level or better, and end-game underleveled content, particularly with Void builds. Compact Defender is a Dynamic Heat pulse rifle which are rated B-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic, providing an intrinsic ×1.15 damage boost against red-bar enemies and ×1.325 against orange and yellow bars and vehicles, plus a ×0.5 heat generation if you manually cancel a vent animation at <12.5% of maximum heat, as per the https://www.destiny2.science/ Destiny Data Compendium. The stats are decent by comparison with lightweight sidearms, which are the closest comparators - see https://d2foundry.gg/w/2659286158 for how the weapon stats impact in-game performance. With any fast firing weapon, improving recoil control can be useful, but otherwise looks for Handling on M+KB, and maybe extra Stability on controller. For the battery perk, Overclocked Heatsink provides free ×1.02 damage for a slightly slower vent speed - not a problem if you manually reload anyway - Particle Repeater helps Stability or Light Heatsink or Tactical Heatsink improve gunfeel. For add clearing and void synergy, there's the double damage perk combination of Destabilizing Rounds, which spreads Volatility on a kill in a 6.5m radius and provides Volatile Rounds for 4.5s (5.25s when enhanced) to clear Minor add groups, and Thermal Atomization to boost damage by between ×1.08 and ×1.14 as heat increases from 50% to 100%, and then proc a 7.5m AoE Void explosion on a kill, spreading volatility even further. For the Origin Trait Air-Cooled Core improves handling and ADS speed when heat is <10%, and boosts Vent Speed for 6s after sprinting. If you're very lucky you'll drop a weapon with the much better option of Accelerated Assault which passively reduces heat by 10% and boosts damage by ×1.05 for getting 3 hits within 1.6s. If you're interested, it's modelled after the Defender sporting blaster pistol used by Princess Leia Organa in the opening scenes of Star Wars: A New Hope. Recommended MW: Handling or Stability, with your preferred choice of mod to boost heat generation, weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.
- First choicePvPM+KBControllerLegoleflash 2 - Compact DefenderBarrel
Corkscrew Rifling
Hammer-Forged Rifling
Polygonal Rifling
SmallboreBattery
Particle Repeater
Projection Fuse
Tactical HeatsinkTrait 1
Delicate TuningTrait 2
Precision InstrumentInspired by https://www.youtube.com/@Legoleflash (PvP PvP-Duel PvP-God M+KB Controller): God-roll PvP for duelling in 3s and 6s. Compact Defender is, at time of writing, an A-Tier option for skilled players who can manage the Dynamic Heat frame and probably a B-Tier for the rest of us. "A sidearm that makes your first fight easier and still lets you 4-tap afterwards" according to Lego. Heat frames are like having an extra perk set, first providing a pseudo-Reconstruction, automatically "refilling" as the weapon loses heat when not being used. Additionally, Dynamic Heat weapons have an intrinsic ×1.025 damage boost against Guardians in Crucible, plus a ×0.5 heat generation for 6s if you manually reload when the heat bar is at <12.5% of maximum heat to proc Dynamic Heat Limiter, as per the https://www.destiny2.science/ Destiny Data Compendium. On top of that you also get the Lightweight frame boosts of +20 to Mobility and ×1.0625 base movement speed. The @hugowo_ spreadsheet at https://www.destiny2.science/, shows a base TTK of 0.667s (4c 1b). The stats are a bit mixed when comparing to other lightweights - good stability and ammo generation, but bad recoil direction, but as the only one that offers tiered rolls, you can get enhanced barrel, mag, weapon mods and origin traits to help out at Tiers 4 and 5. You can see the in-game effect of stat changes at https://d2foundry.gg/w/2659286158 for yourself. Range is highly compressed on sidearms so, for a controllable PvP roll aim for a total Range of around 43 and Stability of 70 with your barrel and heatsink perks, Masterwork and mod. While Rangefinder might seem the obvious pick, Delicate Tuning works like a Heat weapon's mirror to Closing Time, boosting Range by +20 (+22 when enhanced), Handling and Accuracy when a weapon's cold, with the benefits reducing to half at 50% heat. Enhanced Precision Instrument boosts Precision Instrument's crit damage by ×1.2 which means a very forgiving 0.667s (3c 2b) - but if you can run a weapon stat of 164 and two Void surge mods, picking up an orb after a kill will reduce the TTK to 0.5s (4c 0b) - the same as Kill Clip, but without having to get a kill first. You can see the play loop demonstrated in Lego's video. The Air-Cooled Core can be useful in PvP - when at <10 heat you gain Handling and improved ADS speed for the start of a duel, and after sprinting for 0.5s you'll gain improved vent speed. Accelerated Assault sounds good, providing 10% cooling and ×1.05 damage when you hit 3 times with 0.8-1.2s between each hit, but it takes at least 1.6s to proc, so you're not likely to see any benefit within a normal TTK window. Recommended MW: Stability, Range or Ballistics, with a Range or Stability enhanced mod, or your choice depending on your play style.
- First choicePvPM+KBControllerLegoleflash 2 - Compact DefenderBarrel
Corkscrew Rifling
Hammer-Forged Rifling
Polygonal Rifling
SmallboreBattery
Overclocked HeatsinkTrait 1
Delicate TuningTrait 2
Precision InstrumentInspired by https://www.youtube.com/@Legoleflash (PvP PvP-Duel PvP-God M+KB Controller): God-roll PvP for duelling in 3s and 6s. Compact Defender is, at time of writing, an A-Tier option for skilled players who can manage the Dynamic Heat frame and probably a B-Tier for the rest of us. "A sidearm that makes your first fight easier and still lets you 4-tap afterwards" according to Lego. Heat frames are like having an extra perk set, first providing a pseudo-Reconstruction, automatically "refilling" as the weapon loses heat when not being used. Additionally, Dynamic Heat weapons have an intrinsic ×1.025 damage boost against Guardians in Crucible, plus a ×0.5 heat generation for 6s if you manually reload when the heat bar is at <12.5% of maximum heat to proc Dynamic Heat Limiter, as per the https://www.destiny2.science/ Destiny Data Compendium. On top of that you also get the Lightweight frame boosts of +20 to Mobility and ×1.0625 base movement speed. The @hugowo_ spreadsheet at https://www.destiny2.science/ shows a base TTK of 0.667s (4c 1b) - at 189 weapons stat that's an easier 3c2b. The stats are a bit mixed when comparing to other lightweights - good stability and ammo generation, but bad recoil direction, but as the only one that offers tiered rolls, you can get enhanced barrel, mag, weapon mods and origin traits to help out at Tiers 4 and 5. You can see the in-game effect of stat changes at https://d2foundry.gg/w/2659286158 for yourself. Range is highly compressed on sidearms so, for a controllable PvP roll aim for a total Range of around 43 and Stability of 70 with your barrel perk, Masterwork and mod. Overclocked Heatsink as the heatsink perk does mean an additional ×1.02 damage which makes everything more forgiving, but there seems to be a delay to the kill so try it out and, if you're not sure, maybe this is one to tuck away for later when that's fixed. While Rangefinder might seem the obvious pick, Delicate Tuning works like a Heat weapon's mirror to Closing Time, boosting Range by +20 (+22 when enhanced), Handling and Accuracy when a weapon's cold, with the benefits reducing to half at 50% heat. Precision Instrument provides a very forgiving 0.667s (3c 2b) - but if you can run a weapon stat of 164 and two Void surge mods, picking up an orb after a kill will reduce the TTK to 0.5s (4c 0b) - the same as Kill Clip, but without having to get a kill first. You can see the play loop demonstrated in Lego's video. The Air-Cooled Core can be useful in PvP - when at <10 heat you gain Handling and improved ADS speed for the start of a duel, and after sprinting for 0.5s you'll gain improved vent speed. Accelerated Assault sounds good, providing 10% cooling and ×1.05 damage when you hit 3 times with 0.8-1.2s between each hit, but it takes at least 1.6s to proc, so you're not likely to see any benefit within a normal TTK window. Recommended MW: Stability, Range or Ballistics, with a Range or Stability enhanced mod, or your choice depending on your play style.
- First choicePvESpaceMonkey's Weapon Guide - RenegadesBarrel
Hammer-Forged RiflingBattery
Overclocked Heatsink
Enhanced HeatsinkTrait 1
Destabilizing RoundsTrait 2
Repulsor BraceSpaceMonkey (PvE / God-PvE): "This is now the best sidearm in the game. The archetype is not the strongest for either sidearms or the dynamic heat family, but the perk combination and the natural strength of the sidearms (highest damage primary weapons) can't be beat. This is a very impressive primary weapon. No other blaster from this season really rewards you as demonstrably as this one does for using the Dynamic Heat Limiter proc in just general play." Recommended MW: Reload, Range.
- First choicePvPSpaceMonkey's Weapon Guide - RenegadesBarrel
Hammer-Forged RiflingBattery
Overclocked Heatsink
Projection FuseTrait 1
RangefinderTrait 2
Kill ClipSpaceMonkey (PvP / God-PvP): "This is now the best sidearm in the game. The archetype is not the strongest for either sidearms or the dynamic heat family, but the perk combination and the natural strength of the sidearms (highest damage primary weapons) can't be beat. This is a very impressive primary weapon. No other blaster from this season really rewards you as demonstrably as this one does for using the Dynamic Heat Limiter proc in just general play." Recommended MW: Range.
- PvPSpaceMonkey's Weapon Guide - RenegadesBarrel
Corkscrew Rifling
Hammer-Forged Rifling
SmallboreBatteryAny but Accelerated Heatsink or Particle Repeater or Tactical HeatsinkTrait 1
RangefinderTrait 2
Kill Clip
Precision InstrumentSpaceMonkey (PvP): "This is now the best sidearm in the game. The archetype is not the strongest for either sidearms or the dynamic heat family, but the perk combination and the natural strength of the sidearms (highest damage primary weapons) can't be beat. This is a very impressive primary weapon. No other blaster from this season really rewards you as demonstrably as this one does for using the Dynamic Heat Limiter proc in just general play." Recommended MW: Range, Handling.
- PvESpaceMonkey's Weapon Guide - RenegadesBarrel
Corkscrew Rifling
Hammer-Forged Rifling
SmallboreBatteryAny but Accelerated Heatsink or Particle Repeater or Tactical HeatsinkTrait 1
Destabilizing RoundsTrait 2
Repulsor BraceSpaceMonkey (PvE): "This is now the best sidearm in the game. The archetype is not the strongest for either sidearms or the dynamic heat family, but the perk combination and the natural strength of the sidearms (highest damage primary weapons) can't be beat. This is a very impressive primary weapon. No other blaster from this season really rewards you as demonstrably as this one does for using the Dynamic Heat Limiter proc in just general play." Recommended MW: Reload, Range, Cooling Efficiency.
From the DIM community wish lists (voltron), picks made since Edge of Fate.