
Legendary Linear Fusion Rifle
Line in the Sand
HeavyEpisode: EchoesNo farther.
Build a roll
Fires a long-range precision energy bolt. This weapon's recoil pattern is more predictably vertical.
Selected In a community god rollHover a perk for what it does.
Stats
This roll, before masterwork- Charge Time
- 533
- Impact
- 38
- Range
- 39
- Stability
- 42
- Handling
- 26
- Reload Speed
- 23
- Magazine
- 5
- Aim Assistance
- 60
- Zoom
- 25
- Recoil Direction
- 63
- Airborne Effectiveness
- 6
- Ammo Generation
- 28
Usage this week
From Bungie match reportsCommunity god rolls
- First choicePvE
Damage against constructs and vehicles in activities rated Normal, Hard or Very Hard difficulty.
Utility · EndgameTrait 1
DeconstructTrait 2Any of
Firing Line
Bait and SwitchBarrelAny of
Arrowhead Brake
Corkscrew Rifling
Fluted Barrel
Hammer-Forged Rifling
Polygonal Rifling
SmallboreBatteryAny of
Accelerated Coils
Enhanced BatteryLine in the Sand is a precision linear fusion rifle, which are rated B-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic for "total damage standout, notable for solo due to less reliance on reload/Div vs. A499 and Particle access". The frame intrinsic offers built in Anti-Barrier, and a ×0.9 reduction in horizontal recoil as per the https://www.destiny2.science/ Destiny Data Compendium. The stats are decent by comparison with its peers - you can see them at https://destiny.report/w/2450049485/line-in-the-sand and hopefully https://d2foundry.gg/w/2450049485 will show how weapon stats impact in-game performance when the site is back up and running. With precision frames, you need to worry less about recoil control so look to improve Handling or maybe Stability. As the battery perk, Accelerated Coils improves charge time by 40ms at the cost of ×0.98 base damage, or Enhanced Battery gets you to the max 7 shots. For a very niche roll, where there are constructs and vehicles present, such as the Threshers and Tank in Arms Dealer GMNF or Zoetic Lockset Shriekers in Sundered Doctrine, in the first trait perk column Deconstruct grants ×1.4 damage against vehicles and constructs and refills 10% of the battery from reserves after 3 hits within 6s, or 5 hits when the target isn't a vehicle or construct. In the second column, to boost damage further, Bait and Switch boosts damage by ×1.3 for 10s (11s when enhanced) for doing damage with your other two weapons, or Firing Line boosts crit damage by ×1.2 when you're within 15m of two or more allies in a fireteam. The Cast No Shadows origin trait refills 20% of the magazine and boosts handling on a melee hit, so isn't much use for this roll unfortunately. If you're interested, the name plays on the classic idiom of "drawing a line in the sand" - setting an absolute boundary that an enemy is forbidden to cross, reflected in the weapon's lore and flavour text. Recommended MW: Charge Time, with a Backup Mag or Charge Time mod or your preferred choice to boost weapon stats, ammo generation, or elemental pickups for builds.
By Adamsdown_Boy · PvE Podcast 173 - The Best Fusion Rifles
From the DIM community wish lists (voltron), picks made since Edge of Fate.