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Legendary Sword

Aurora Dawn

StasisStasisHeavyHeavyThe Edge of Fate Activities
PvEby usage
PvPby usage

"The prospect of a future is something we have to keep in mind."

Build a roll

Wave Sword Frame

Heavy attack deploys a shockwave uppercut and launches the user into the air. An immediate follow-up swing after the uppercut deploys a homing strike that aggressively seeks a target.

Blade
Guard
Trait 1
Trait 2
Origin Trait

Selected In a community god rollHover a perk for what it does.

Stats

This roll, before masterwork
Impact
62
Swing Speed
40
Charge Rate
50
Guard Resistance
40
Guard Endurance
40
Ammo Capacity
71

Usage this week

From Bungie match reports
Endgame PvE
0.04%
of kills · #319 of 469 · 50 players
PvP
0.02%
of kills · #375 of 525 · 27 players
Most used rolls · 25 copies seen
  • 20.0%Hungry EdgeBalanced GuardUnrelentingCold Steel
  • 16.0%Hungry EdgeBalanced GuardRimestealerCold Steel
  • 8.0%Hungry EdgeBurst GuardTireless BladeVorpal Weapon
  • 8.0%Enduring BladeBalanced GuardUnrelentingOne for All

Community god rolls

  • First choicePvE

    CQC Boss damage in both general at-level or better, and end-game underleveled content.

    Bosses · Endgame
    Trait 1
    Any of
    Flash CounterSharp Harvest
    Trait 2
    Any of
    Whirlwind BladeBinary OrbitElemental Honing
    Blade
    Any of
    Honed EdgeJagged EdgeTempered Edge
    Guard
    Swordmaster's Guard

    Aurora Dawn is a wave frame, so the heavy wave attack costs 4 ammo with an extra 1 for the optional targeted follow-up. At base, by comparison with its peers, the stats look good - Impact and Charge Rate are both highest in the subfamily, and they're improved further at Tier 4/5 when blade and guard perks are enhanced - see https://d2foundry.gg/w/2111625436 for how the weapon stats impact in-game performance. Base total ammo is 66 (max 77). Use the blade perk to maximise damage and Swordmaster's Guard guard perk improves Charge Rate by +10 for the heavy attack. Swords may not be the current meta for CQC boss damage, but if you want to tuck away a roll just in case, there's no first column trait perk to refund ammo, but Sharp Harvest returns 5% of special ammo reserves for 3 hits within ~1.5s (~2.0s when enhanced) or, if you're occasionally blocking against boss damage, Flash Counter emits a damaging Stasis blast in an 8m long cone in front of you that disorients enemies for 5s. For damage in the second column there's some viable options. Whirlwind Blade applies a stacking damage buff on hits within 3.5s of each other up to ×10 for ×1.3 damage. On a Transcendent subclass Elemental Honing grants an escalating stack of damage up to ×1.35 for 20s (23s enhanced) for each elemental damage type inflicted, which can be refreshed with a new damage type until you've run through all 5. For shorter damage windows, Binary Orbit provides a ×1.25 damage boost for 8.5s (10.5s enhanced) on any elemental kill of the opposite type. The Vanguard Vindication Origin Trait provides up to 3 stacks of ×0.98/0.96/0.94 damage reduction for 10s, for kills within 20s of using a class ability. Recommended MW: Impact, with your preferred choice of mod/enhanced mod to boost mag size, weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.

    By PodvsEnemies ep. 153 (9 September 2025) with CourtProjects and Saint_Kabr · PvE Podcast 153 Part 2 Edge of Fate Portal weapons
  • First choicePvE

    CQC Boss damage in both general at-level or better, and end-game underleveled content, particularly with Stasis builds.

    Bosses · Utility · Majors · Endgame
    Trait 1
    Flash Counter
    Trait 2
    Cold Steel
    Blade
    Any of
    Honed EdgeJagged EdgeTempered Edge
    Guard
    Any of
    Balanced GuardBurst GuardEnduring GuardHeavy Guard

    Aurora Dawn is a wave frame, so the heavy wave attack costs 4 ammo with an extra 1 for the optional targeted follow-up. At base, by comparison with its peers, the stats look good - Impact and Charge Rate are both highest in the subfamily, and they're improved further at Tier 4/5 when blade and guard perks are enhanced - see https://d2foundry.gg/w/2111625436 for how the weapon stats impact in-game performance. Base total ammo is 66 (max 77). Use the blade perk to maximise damage and Swordmaster's Guard guard perk improves Charge Rate by +10 for the heavy attack. For a utility roll for both controlling ad crowds, orange bars and lower tier yellow bars, there's the combination of Flash Counter and Cold Steel. Flash Counter which emits a damaging Stasis blast in an 8m long cone in front of you that disorients enemies for 5s when you block damage while guarding, with the cone applying +60 Slow stacks to enemies for 4.25s from Cold Steel. On its own, Cold Steel applies +40 Slow stacks on a light attack and +60 with a heavy attack, so a wave attack plus a follow up light attack will freeze an enemy, which you can use fragments to synergise with on a Stasis build. The Vanguard Vindication Origin Trait provides up to 3 stacks of ×0.98/0.96/0.94 damage reduction for 10s, for kills within 20s of using a class ability. Recommended MW: Impact, with your preferred choice of mod/enhanced mod to boost mag size, weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.

    By Adamsdown_Boy · Edge of Fate Portal weapons
  • First choicePvE

    CQC add clearing in both general at-level or better, and end-game underleveled content.

    Bosses · Utility · Majors · Endgame
    Trait 1
    Any of
    Proximity PowerTireless BladeSharp Harvest
    Trait 2
    One for All
    Blade
    Any of
    Honed EdgeJagged EdgeTempered Edge
    Guard
    Swordmaster's Guard

    Aurora Dawn is a wave frame, so the heavy wave attack costs 4 ammo with an extra 1 for the optional targeted follow-up. At base, by comparison with its peers, the stats look good - Impact and Charge Rate are both highest in the subfamily, and they're improved further at Tier 4/5 when blade and guard perks are enhanced - see https://d2foundry.gg/w/2111625436 for how the weapon stats impact in-game performance. Base total ammo is 66 (max 77). Use the blade perk to maximise damage and Swordmaster's Guard guard perk improves Charge Rate by +10 for the heavy attack. For a utility roll for both controlling add crowds, in the first trait perk column, Tireless Blade returns one ammo for killing every other enemy, Sharp Harvest returns 5% of special ammo reserves for 3 hits within ~1.5s (~2.0s when enhanced) or Proximity Power stacks up ×3 times to provide +15 (+18 when enhanced) to your Melee attribute per stack on kills when another enemy's within 15m - a total a +45 (+54) for a refreshable 10s on further kills, so you can invest stat points into other armour attributes. In the second column, for CQC damage, One For All boosts damage by ×1.35 for a non-refreshable 10s after hitting three separate targets within 3s of each. The Vanguard Vindication Origin Trait provides up to 3 stacks of ×0.98/0.96/0.94 damage reduction for 10s, for kills within 20s of using a class ability. Recommended MW: Impact, with your preferred choice of mod/enhanced mod to boost mag size, weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.

    By PodvsEnemies ep. 153 (9 September 2025) with CourtProjects and Saint_Kabr · PvE Podcast 153 Part 2 Edge of Fate Portal weapons

From the DIM community wish lists (voltron), picks made since Edge of Fate.

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