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Legendary Submachine Gun

Seraphine Haze

StasisStasisPrimaryPrimaryOverloadStuns Overload (this season's artifact)Pinnacle Ops
PvEby usage
PvPby usage

A solemn reminder of a dizzying youth.

Build a roll

Aggressive Frame

High damage, high recoil.

Barrel
Magazine
Trait 1
Trait 2
Origin Trait

Selected In a community god rollHover a perk for what it does.

Stats

This roll, before masterwork
Rounds Per Minute
720
Impact
22
Range
56
Stability
17
Handling
61
Reload Speed
21
Magazine
30
Aim Assistance
32
Zoom
14
Recoil Direction
100
Airborne Effectiveness
30
Ammo Generation
36

Usage this week

From Bungie match reports
Endgame PvE
0.12%
of kills · #163 of 609 · 147 players
PvP
0.05%
of kills · #271 of 624 · 74 players
Most used rolls · 13 copies seen
  • 30.8%Polygonal RiflingTactical MagDemolitionistCrystalline CorpsebloomTenacity
  • 23.1%Extended BarrelExtended MagDemolitionistCollective PugilismTenacity
  • 15.4%SmallboreFlared MagwellRimestealerCrystalline CorpsebloomProblem Solver

Community god rolls

  • First choicePvE

    Clearing minor adds in both general at-level or better, and end-game underleveled content.

    Add clear · Endgame
    Trait 1
    Any of
    DemolitionistLead From Light
    Trait 2
    Crystalline Corpsebloom
    Barrel
    Any of
    Chambered CompensatorFluted BarrelPolygonal Rifling
    Magazine
    Any of
    Tactical MagAlloy MagazineFlared Magwell

    Seraphine Haze is an aggressive SMG, which are rated C-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic. The stats are good by comparison with its peers, and are helped further at Tier 4/5 when barrel and magazine perks are enhanced - see https://d2foundry.gg/w/1524387902 for how the weapon stats impact in-game performance. From the @Mossy-Max spreadsheet at https://www.destiny2.science/ base Magazine size is 29 (max 36). With a Recoil Direction of 96 and very compressed range, or maybe look for a touch of extra Stability or Handling with the barrel perk and then for the magazine perk, something to help with Reload Speed. In the first trait perk column there's Lead From Light which generates up to ×5 stacks (×6 when enhanced) on a power orb pickup, any kills consume a stack to provide +7.35% special ammo generation progress. Alternatively, for grenade builds, Demolitionist generates chunk grenade ability energy on kills and an instant magazine refill on grenade use. In the second column, pair with Crystalline Corpsebloom which procs on a kill to provide a 4s buff - kills with the buff active generate a stasis seeker which travels 3m and spawns a medium Stasis crystal (large when enhanced) to shatter for AoE damage and proc Stasis subclass fragment effects. For the Origin Trait, there's a choice of three - first, Problem Solver, which is very good for PvE when facing yellow bars - 7 hits will apply Exhaust to an enemy, reducing damage output to ×0.75 for a 5s and grant +50 to Reload Speed and Handling for 10s (12s when enhanced) - both buffs are refreshable. There's also Vanguard Vindication to provide up to ×3 stacks of ×0.98/0.96/0.94 damage reduction for a refreshable 10s (12.5s when enhanced), on kills within 20s of using a class ability. Finally there's Tenacity which stacks up to ×20 on kills, providing +2.5 Handling and Reload Speed and an extra 0.5% damage per stack (max +50 Handling and Reload, and ×1.1 damage boost) until you die. Recommended MW: Stability or Handling, with your preferred choice of mod/enhanced mod to boost mag size, weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.

    By ImpetusAlways, Saint_Kabr and CourtProjects · PvE Podcast 157 Crucible and Pinnacle Ops weapons
  • First choicePvE

    Clearing minor adds in both general at-level or better, and end-game underleveled content, particularly for grenade builds.

    Add clear · Endgame
    Trait 1
    Demolitionist
    Trait 2
    Any of
    Adrenaline JunkieDesperate Measures
    Barrel
    Any of
    Chambered CompensatorFluted BarrelPolygonal Rifling
    Magazine
    Any of
    Tactical MagAlloy MagazineFlared Magwell

    Seraphine Haze is an aggressive SMG, which are rated C-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic. The stats are good by comparison with its peers, and are helped further at Tier 4/5 when barrel and magazine perks are enhanced - see https://d2foundry.gg/w/1524387902 for how the weapon stats impact in-game performance. From the @Mossy-Max spreadsheet at https://www.destiny2.science/ base Magazine size is 29 (max 36). With a Recoil Direction of 96 and very compressed range, or maybe look for a touch of extra Stability or Handling with the barrel perk and then for the magazine perk, something to help with Reload Speed. For grenade builds, Demolitionist generates chunk grenade ability energy on kills and an instant magazine refill on grenade use. In the second column, pair with either Desperate Measures which provides up to 3 stacks for ×1.3 damage for a refreshable 7s for a weapon and then two ability kills or Adrenaline Junkie to generates up to ×5 stacks on kills for up to ×1.33 damage, with a grenade kill giving an instant 5 stacks, for a refreshable 4.5s (5s when enhanced). For the Origin Trait, there's a choice of three - first, Problem Solver, which is very good for PvE when facing yellow bars - 7 hits will apply Exhaust to an enemy, reducing damage output to ×0.75 for a 5s and grant +50 to Reload Speed and Handling for 10s (12s when enhanced) - both buffs are refreshable. There's also Vanguard Vindication to provide up to ×3 stacks of ×0.98/0.96/0.94 damage reduction for a refreshable 10s (12.5s when enhanced), on kills within 20s of using a class ability. Finally there's Tenacity which stacks up to ×20 on kills, providing +2.5 Handling and Reload Speed and an extra 0.5% damage per stack (max +50 Handling and Reload, and ×1.1 damage boost) until you die. Recommended MW: Stability or Handling, with your preferred choice of mod/enhanced mod to boost mag size, weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.

    By Adamsdown_Boy · Crucible and Pinnacle Ops weapons
  • First choicePvE

    Clearing minor adds in both general at-level or better, and end-game underleveled content, particularly on Stasis builds.

    Add clear · Endgame
    Trait 1
    Rimestealer
    Trait 2
    Crystalline Corpsebloom
    Barrel
    Any of
    Chambered CompensatorFluted BarrelPolygonal Rifling
    Magazine
    Any of
    Tactical MagAlloy MagazineFlared Magwell

    Seraphine Haze is an aggressive SMG, which are rated C-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic. The stats are good by comparison with its peers, and are helped further at Tier 4/5 when barrel and magazine perks are enhanced - see https://d2foundry.gg/w/1524387902 for how the weapon stats impact in-game performance. From the @Mossy-Max spreadsheet at https://www.destiny2.science/ base Magazine size is 29 (max 36). With a Recoil Direction of 96 and very compressed range, or maybe look for a touch of extra Stability or Handling with the barrel perk and then for the magazine perk, something to help with Reload Speed. For Stasis synergy, in the first trait perk column there's Rimestealer, which generates a stack (2 stacks when enhanced) of Frost Armor on shattering a Stasis crystal or killing a frozen enemy - improved further with Whisper of Rime. In the second column, pair this with Crystalline Corpsebloom which procs on a kill to provide a 4s buff - kills with the buff active generate a stasis seeker which travels 3m and spawns a medium Stasis crystal (large when enhanced) to shatter for AoE damage and proc subclass fragment effects. For the Origin Trait, there's a choice of three - first, Problem Solver, which is very good for PvE when facing yellow bars - 7 hits will apply Exhaust to an enemy, reducing damage output to ×0.75 for a 5s and grant +50 to Reload Speed and Handling for 10s (12s when enhanced) - both buffs are refreshable. There's also Vanguard Vindication to provide up to ×3 stacks of ×0.98/0.96/0.94 damage reduction for a refreshable 10s (12.5s when enhanced), on kills within 20s of using a class ability. Finally there's Tenacity which stacks up to ×20 on kills, providing +2.5 Handling and Reload Speed and an extra 0.5% damage per stack (max +50 Handling and Reload, and ×1.1 damage boost) until you die. Recommended MW: Stability or Handling, with your preferred choice of mod/enhanced mod to boost mag size, weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.

    By ImpetusAlways, Saint_Kabr and CourtProjects · PvE Podcast 157 Crucible and Pinnacle Ops weapons

From the DIM community wish lists (voltron), picks made since Edge of Fate.