DestinyPortal
← Weapon Lookup

Legendary Scout Rifle

Forced Memorializer

KineticKineticPrimaryPrimaryPinnacle Ops
PvEby usage
–PvPby usage

The distant memories still live under your eyelids.

Build a roll

Precision Frame

This weapon's recoil pattern is more predictably vertical.

Barrel
Magazine
Trait 1
Trait 2
Origin Trait

Selected In a community god rollHover a perk for what it does.

Stats

This roll, before masterwork
Rounds Per Minute
180
Impact
62
Range
55
Stability
45
Handling
31
Reload Speed
47
Magazine
15
Aim Assistance
63
Zoom
20
Recoil Direction
73
Airborne Effectiveness
10
Ammo Generation
48

Usage this week

From Bungie match reports
Endgame PvE
0.05%
of kills · #280 of 435 · 19 players
PvP
0.01%
of kills · 8 players

Community god rolls

  • First choicePvE

    Clearing bulkier minor adds in both general at-level or better, and end-game underleveled content.

    Add clear · Endgame
    Trait 1
    Any of
    Explosive PayloadShoot to Loot
    Trait 2
    Kinetic Tremors
    Barrel
    Any of
    Arrowhead BrakeCorkscrew RiflingFluted BarrelPolygonal Rifling
    Magazine
    Any of
    Appended MagTactical MagAlloy MagazineFlared Magwell

    Everburning Glitz is a precision frame scout rifle, which are rated C-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic, and provides a ×0.8 horizontal recoil reduction so you can ignore the Recoil Direction stat. The stats are solid by comparison with its peers, and are helped further at Tier 4/5 when barrel and magazine perks are enhanced - see https://d2foundry.gg/w/2857870254 for how the weapon stats impact in-game performance. From the @Mossy-Max spreadsheet at https://www.destiny2.science/ base Magazine size is 15 (max 20). As we don't have to worry about recoil direction, on M+KB look for a boost to Handling from the barrel perk, or maybe a touch of extra Stability on Controller and then for the magazine perk, something to help with Reload Speed or a larger magazine. In higher level content or during sustained boss fights, in the first trait perk column, Shoot to Loot picks up remote ammo bricks or orbs from safety, and reloads all your weapons from reserves. There's also the option of Explosive Payload, which boosts bodyshot damage by ×1.15 and crit damage by ×1.094, inflicts AoE damage on enemies within 3m and inflicts increased stagger. To pair with one of those in the second column Kinetic Tremors emits three 6m AoE kinetic shockwaves after 5 crit hits (4 when enhanced) within 3s of each other, which are treated as weapon damage and inherit damage boosts so also proc weapon effects picking up ammo bricks and power orbs with Shoot to Loot. For the Origin Trait, there's Problem Solver, which is very good for PvE when facing yellow bars - 7 hits will apply Exhaust to an enemy, reducing damage output to ×0.75 for a 5s and grant +50 to Reload Speed and Handling for 10s (12s when enhanced) - both buffs are refreshable. There's also Vanguard Vindication to provide up to ×3 stacks of ×0.98/0.96/0.94 damage reduction for a refreshable 10s (12.5s when enhanced), on kills within 20s of using a class ability. Recommended MW: Handling or Stability, with your preferred choice of mod/enhanced mod to boost mag size, weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.

    By ImpetusAlways, Saint_Kabr and CourtProjects · PvE Podcast 157 Crucible and Pinnacle Ops weapons
  • First choicePvE

    Clearing bulkier minor adds in both general at-level or better, and end-game underleveled content.

    Add clear · Endgame
    Trait 1
    Any of
    Explosive PayloadShoot to Loot
    Trait 2
    Ancillary Ordinance
    Barrel
    Any of
    Arrowhead BrakeCorkscrew RiflingFluted BarrelPolygonal Rifling
    Magazine
    Any of
    Appended MagTactical MagAlloy MagazineFlared Magwell

    Everburning Glitz is a precision frame scout rifle, which are rated C-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic, and provides a ×0.8 horizontal recoil reduction so you can ignore the Recoil Direction stat. The stats are solid by comparison with its peers, and are helped further at Tier 4/5 when barrel and magazine perks are enhanced - see https://d2foundry.gg/w/2857870254 for how the weapon stats impact in-game performance. From the @Mossy-Max spreadsheet at https://www.destiny2.science/ base Magazine size is 15 (max 20). As we don't have to worry about recoil direction, on M+KB look for a boost to Handling from the barrel perk, or maybe a touch of extra Stability on Controller and then for the magazine perk, something to help with Reload Speed or a larger magazine. In higher level content or during sustained boss fights, in the first trait perk column, Shoot to Loot picks up remote ammo bricks or orbs from safety, and reloads all your weapons from reserves. There's also the option of Explosive Payload, which boosts bodyshot damage by ×1.15 and crit damage by ×1.094, inflicts AoE damage on enemies within 3m and inflicts increased stagger. To pair with one of those in the second column, Ancillary Ordinance builds up to ×5 stacks on elemental kills or kills of elementally-debuffed enemies with abilities or elemental weapons - then, on a kinetic weapon kill, a stack is used to spawn a micro-missile on the corpse to track to an enemy within 30m. With no stacks, kinetic kills on elementally-debuffed enemies instantly spawn a micro-missile. For the Origin Trait, there's Problem Solver, which is very good for PvE when facing yellow bars - 7 hits will apply Exhaust to an enemy, reducing damage output to ×0.75 for a 5s and grant +50 to Reload Speed and Handling for 10s (12s when enhanced) - both buffs are refreshable. There's also Vanguard Vindication to provide up to ×3 stacks of ×0.98/0.96/0.94 damage reduction for a refreshable 10s (12.5s when enhanced), on kills within 20s of using a class ability. Recommended MW: Handling or Stability, with your preferred choice of mod/enhanced mod to boost mag size, weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.

    By ImpetusAlways, Saint_Kabr and CourtProjects · PvE Podcast 157 Crucible and Pinnacle Ops weapons
  • First choicePvE

    Clearing groups of minor adds in both general at-level or better, and end-game underleveled content.

    Add clear · Endgame
    Trait 1
    Bewildering Burst
    Trait 2
    Kinetic Tremors
    Barrel
    Any of
    Arrowhead BrakeCorkscrew RiflingFluted BarrelPolygonal Rifling
    Magazine
    Any of
    Appended MagTactical MagAlloy MagazineFlared Magwell

    Everburning Glitz is a precision frame scout rifle, which are rated C-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic, and provides a ×0.8 horizontal recoil reduction so you can ignore the Recoil Direction stat. The stats are solid by comparison with its peers, and are helped further at Tier 4/5 when barrel and magazine perks are enhanced - see https://d2foundry.gg/w/2857870254 for how the weapon stats impact in-game performance. From the @Mossy-Max spreadsheet at https://www.destiny2.science/ base Magazine size is 15 (max 20). As we don't have to worry about recoil direction, on M+KB look for a boost to Handling from the barrel perk, or maybe a touch of extra Stability on Controller and then for the magazine perk, something to help with Reload Speed or a larger magazine. For add control, in the first trait perk column, Bewildering Burst procs for 6s (7s when enhanced) after finishing a reload following a kill, and then on the next hit launches a flashbang above the target that does damage and disorients enemies within 9m for 3.5s. In the second column, when you're facing a tougher enemy, Kinetic Tremors emits three 6m AoE kinetic shockwaves after 5 crit hits (4 when enhanced) within 3s of each other, which are treated as weapon damage and inherit damage boosts, so any kills will count as a trigger to proc Bewildering Burst. For the Origin Trait, there's Problem Solver, which is very good for PvE when facing yellow bars - 7 hits will apply Exhaust to an enemy, reducing damage output to ×0.75 for a 5s and grant +50 to Reload Speed and Handling for 10s (12s when enhanced) - both buffs are refreshable. There's also Vanguard Vindication to provide up to ×3 stacks of ×0.98/0.96/0.94 damage reduction for a refreshable 10s (12.5s when enhanced), on kills within 20s of using a class ability. Recommended MW: Handling or Stability, with your preferred choice of mod/enhanced mod to boost mag size, weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.

    By Adamsdown_Boy · Crucible and Pinnacle Ops weapons

From the DIM community wish lists (voltron), picks made since Edge of Fate.