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Legendary Rocket Launcher

The When and Where

StasisStasisHeavyHeavyThe Desert Perpetual raid
PvEby usage
PvPby usage

All of spacetime unfolds itself before you.

Build a roll

Adaptive Frame

A well-rounded grip, reliable and sturdy.

Launcher Barrel
Magazine
Trait 1
Trait 2
Origin Trait

Selected In a community god rollHover a perk for what it does.

Stats

This roll, before masterwork
Rounds Per Minute
20
Blast Radius
65
Velocity
54
Stability
35
Handling
37
Reload Speed
72
Magazine
1
Aim Assistance
67
Zoom
20
Recoil Direction
65
Airborne Effectiveness
10
Ammo Generation
38

Usage this week

From Bungie match reports
Endgame PvE
0.00%
of kills · #559 of 614 · 20 players
PvP
0.00%
of kills · #591 of 637 · 14 players

Community god rolls

  • First choicePvE

    Sustained damage against bosses in both general at-level or better, and end-game underleveled content.

    Bosses · Endgame
    Trait 1
    Any of
    Clown CartridgeOverflowReconstruction
    Trait 2
    Any of
    Explosive LightElemental HoningBait and SwitchReaper's Tithe
    Barrel
    Any of
    Quick LaunchSmart Drift Control
    Magazine
    Any of
    Alloy CasingHigh-Velocity RoundsImpact Casing

    The When and Where is an adaptive frame rocket launcher, so benefits from ×1.1 base damage. The stats are solid by comparison with its peers, and they're helped further at Tier 4/5 when barrel and magazine perks are enhanced - see https://d2foundry.gg/w/1090936013 for how the weapon stats impact in-game performance. From @mossy_max's spreadsheet (https://destiny2.science/reserves), total ammo is 9. Most boss damage setups rely on weapon swaps, so Handling is key with the barrel trait, although higher Velocity is good to have too. For the magazine perk, Impact Casing increases impact damage by ×1.1 - which is ×1.022 overall, or to help with manual reloads, Alloy Casing or High-Velocity Rounds also work. For sustained damage against bosses, in the first trait perk column, Overflow overflows the magazine by ×2 (×2.2 when enhanced), rounded up, on picking up an ammo brick - so that's 3 in the mag for the enhanced version. There's also Reconstruction to refill the magazine every 6s (5.5s enhanced) up to ×2 capacity when stowed or not firing, or Clown Cartridge to load two in the mag on a manual reload. There are quite a few second column damage options - for longer DPS windows, Bait and Switch boosts damage by ×1.3 for 10s (11s enhanced) for doing damage with your other two weapons. Elemental Honing needs a little more setup, but grants escalating damage stack up to ×1.35 for 20s (23s enhanced) for each elemental damage type inflicted, which can be refreshed with a new damage type until you've run through all 5. For shorter windows, Reaper's Tithe generates a stacking damage buff on simultaneous kills, from ×1.2 at two kills to ×1.4 at four for a 15s (17s enhanced) with a 6s refresh on further kills - the timer only starts after the first shot with the damage buff active. Finally, Explosive Light generates up to 6 stacks (7 enhanced) on orb pickup, with buffed shots having maximum 100 blast radius and ×1.25 damage boost. The Frame of Reference Origin Trait stacks up to ×5 times on kills, providing up to ×1.07 damage and boosts to Reload Speed and Range for 8s, with the timer pausing when the weapon's stowed. Recommended MW: Handling or Velocity, with your preferred choice of mod/enhanced mod to boost weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.

    By CourtProjects, Saint_Kabr and ImpetusAlways · PvE Podcast 155 Desert Perpetual raid and epic raid weapons
  • First choicePvE

    Burst damage against Banes, Elites, Champions and Minibosses in both general at-level or better, and end-game underleveled content.

    Bosses · Endgame
    Trait 1
    Any of
    Clown CartridgeOverflowReconstruction
    Trait 2
    Bipod
    Barrel
    Any of
    Quick LaunchSmart Drift Control
    Magazine
    Any of
    Alloy CasingHigh-Velocity RoundsImpact Casing

    The When and Where is an adaptive frame rocket launcher, so benefits from ×1.1 base damage. The stats are solid by comparison with its peers, and they're helped further at Tier 4/5 when barrel and magazine perks are enhanced - see https://d2foundry.gg/w/1090936013 for how the weapon stats impact in-game performance. From @mossy_max's spreadsheet (https://destiny2.science/reserves), with Bipod, base mag size is 2 and total ammo is 14. Most boss damage setups rely on weapon swaps, so Handling is key with the barrel trait, although higher Velocity is good to have too. For the magazine perk, Impact Casing increases impact damage by ×1.1 - which is ×1.022 overall, or to help with manual reloads, Alloy Casing or High-Velocity Rounds also work. For burst damage against bosses, in the first trait perk column, Overflow overflows the magazine by ×2 (×2.2 when enhanced), rounded up, on picking up an ammo brick - so that's 5 in the mag for the enhanced version. There's also Reconstruction to refill a shot every 6s (5.5s enhanced) up to four in the mag when stowed or not firing, or Clown Cartridge to load two or three in the mag randomly on a manual reload. In the second column, Bipod trades having two rockets in the chamber at base, for burst damage, for -20 to Blast Radius and Reload Speed (-15 to Reload Speed when enhanced) and a damage reduction of ×0.75. The Frame of Reference Origin Trait stacks up to ×5 times on kills, providing up to ×1.07 damage and boosts to Reload Speed and Range for 8s, with the timer pausing when the weapon's stowed. Recommended MW: Handling or Velocity, with your preferred choice of mod/enhanced mod to boost weapon stats, ammo regeneration, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.

    By CourtProjects, Saint_Kabr and ImpetusAlways · PvE Podcast 155 Desert Perpetual raid and epic raid weapons

From the DIM community wish lists (voltron), picks made since Edge of Fate.