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Legendary Sword

Sullen Claw

VoidVoidHeavyHeavyEquilibrium
PvEby usage
PvPby usage

"Severus or Blade, choose as you will. Only take care not to swing at the wrong target." —Premier Lume to Bracus Isk'oth

Build a roll

Lightweight Frame

[Heavy Attack] : Launch a heavy dash attack. Heavy attacks are stronger with full energy.

Blade
Guard
Trait 1
Trait 2
Origin Trait

Selected In a community god rollHover a perk for what it does.

Stats

This roll, before masterwork
Impact
62
Swing Speed
80
Charge Rate
50
Guard Resistance
40
Guard Endurance
40
Ammo Capacity
84

Usage this week

From Bungie match reports
Endgame PvE
0.13%
of kills · #156 of 448 · 280 players
PvP
0.03%
of kills · #319 of 484 · 30 players
Most used rolls · 50 copies seen
  • 26.0%Honed EdgeBurst GuardEager EdgeWhirlwind Blade
  • 26.0%Hungry EdgeBurst GuardEager EdgeDestabilizing Rounds
  • 22.0%Hungry EdgeBalanced GuardEager EdgeAssassin's Blade
  • 6.0%Hungry EdgeHeavy GuardEager EdgeBait and Switch
  • 4.0%Enduring BladeBalanced GuardEager EdgeSword Logic

Community god rolls

  • First choicePvE

    Movement tech in both general at-level or better, and end-game underleveled content.

    Utility · Endgame
    Trait 1
    Eager Edge
    Trait 2
    Any of
    Destabilizing RoundsWhirlwind BladeAssassin's BladeSword Logic
    Blade
    Any
    Guard
    Any

    Sullen Claw is a Lightweight frame sword, which are rated C-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic for having mediocre damage, but high reserves. The stats are decent by comparison with other lightweight swords - see https://d2foundry.gg/w/1085743380 for how the weapon stats impact in-game performance. The heavy dash attacks with lightweights cost 3 ammo. To be honest, you can probably use any blade and guard perk for an Eager Edge sword - using a Backup Mag mod means there's not a huge difference in ammo reserves, and you'll not really be blocking that much in normal use. To pair with Eager Edge which provides a ×1.8 increased grounded lunge and ×1.6 airborne lunge (×2 and ×1.8 when enhanced) for 3s after readying, you might as well look for something that helps with damage. In the second column, there's Destabilizing Rounds, Whirlwind Blade or Sword Logic, or Assassin's Blade for a bit of extra movement speed and damage after a kill. The Origin Trait, Imperial Allegiance grants a stack for each ally in 15m, up to ×3, to boost both the charge rate and damage when guard energy is low by up to a max of ×1.105, so is ideal for working in a fireteam. If you're interested, this is modelled on the vibroswords commonly utilized by CIS BX-series droid commandos. Recommended MW: Impact with a Backup Mag mod or your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.

    By CourtProjects, Saint_Kabr and and ImpetusAlways · PvE Podcast 164 Equilibrium weapons
  • First choicePvE

    Controlling groups of Minor adds in general at-level or better content, particularly with void builds.

    Add clear
    Trait 1
    Repulsor Brace
    Trait 2
    Destabilizing Rounds
    Blade
    Any
    Guard
    Any

    Sullen Claw is a Lightweight frame sword, which are rated C-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic for having mediocre damage, but high reserves. The stats are decent by comparison with other lightweight swords - see https://d2foundry.gg/w/1085743380 for how the weapon stats impact in-game performance. The heavy dash attacks with lightweights cost 3 ammo. To be honest, you can probably use any blade perk - using a Backup Mag mod means there's not a huge difference in ammo reserves, and you can choose the guard perk depending on how much you use the block. For void builds, you have the trait perk pairing of Repulsor Brace which provides a ×0.5 damage resisting Void overshield for 8s (10s when enhanced) after killing a void-debuffed enemy - duration boosted by ×1.5 with Echo of Persistence - with Destabilizing Rounds to spreads Volatility on a kill in a 6.5m radius and provide Volatile Rounds for 4.5s (5.25s when enhanced). Together, these are great for CQC add group clearing. The Origin Trait, Imperial Allegiance grants a stack for each ally in 15m, up to ×3, to boost both the charge rate and damage when guard energy is low by up to a max of ×1.105, so is ideal for working in a fireteam. If you're interested, this is modelled on the vibroswords commonly utilized by CIS BX-series droid commandos. Recommended MW: Impact with a Backup Mag mod or your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.

    By CourtProjects, Saint_Kabr and and ImpetusAlways · PvE Podcast 164 Equilibrium weapons
  • First choicePvE

    Stronghold Titans in both general at-level or better, and end-game underleveled content, particularly with void builds.

    Utility · Endgame
    Trait 1
    Flash Counter
    Trait 2
    Destabilizing Rounds
    Blade
    Any
    Guard
    Any of
    Balanced GuardBurst GuardEnduring GuardHeavy Guard

    Sullen Claw is a Lightweight frame sword, which are rated C-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic for having mediocre damage, but high reserves. The stats are decent by comparison with other lightweight swords - see https://d2foundry.gg/w/1085743380 for how the weapon stats impact in-game performance. The heavy dash attacks with lightweights cost 3 ammo. To be honest, you can probably use any blade perk - using a Backup Mag mod means there's not a huge difference in ammo reserves, and you can choose the guard perk to help with your block. To take advantage of the Flash Counter trait perk in the first column which, when you take damage while blocking, deals a Frontal Blast in a wide cone up to 9.5m that damages and disorients enemies for 5s (6s when enhanced) - this counts as weapon damage so any enemies killed will proc Destabilizing Rounds in the second column to spread Volatility in a 6.5m radius on a kill and provide Volatile Rounds for 4.5s (5.25s enhanced). The Origin Trait, Imperial Allegiance grants a stack for each ally in 15m, up to ×3, to boost both the charge rate and damage when guard energy is low by up to a max of ×1.105, so is ideal for working in a fireteam. If you're interested, this is modelled on the vibroswords commonly utilized by CIS BX-series droid commandos. Recommended MW: Impact with a Backup Mag mod or your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.

    By CourtProjects, Saint_Kabr and and ImpetusAlways · PvE Podcast 164 Equilibrium weapons
  • First choicePvE

    Sustained Boss DPS in both general at-level or better, and end-game underleveled content.

    Bosses · Endgame
    Trait 1
    Any of
    Relentless StrikesVorpal Weapon
    Trait 2
    Any of
    Whirlwind BladeBait and Switch
    Blade
    Any of
    Honed EdgeJagged EdgeTempered Edge
    Guard
    Swordmaster's Guard

    Sullen Claw is a Lightweight frame sword, which are rated C-Tier for endgame PvE by @TheAegisRelic tiering spreadsheet https://linktr.ee/TheAegisRelic for having mediocre damage, but high reserves. The stats are decent by comparison with other lightweight swords - see https://d2foundry.gg/w/1085743380 for how the weapon stats impact in-game performance. The heavy dash attacks with lightweights cost 3 ammo. For the blade perk, look for something that boosts damage, while Swordmaster's Guard as the guard perk improves the charge rate of the heavy attack. While this isn't optimal for boss damage, if you wanted to keep a roll just in case, in the first column look for Relentless Strikes to generate 1 ammo from thin air if you get 3 powered (that is with ammo) hits within ~2s of each other (~2.5s when enhanced), or Vorpal Weapon for a flat, always-on ×1.1 damage boost against orange and yellow bar enemies. In the second column, pair that with Bait and Switch which boosts damage by ×1.3 for 10s (11s when enhanced) for doing damage with your other two weapons or Whirlwind Blade to apply a stacking damage buff on hits within 3.5s of each other up to ×10 for ×1.3 damage. The Origin Trait, Imperial Allegiance grants a stack for each ally in 15m, up to ×3, to boost both the charge rate and damage when guard energy is low by up to a max of ×1.105, so is ideal for working in a fireteam. If you're interested, this is modelled on the vibroswords commonly utilized by CIS BX-series droid commandos. Recommended MW: Impact with a Backup Mag mod or your preferred choice of mod to boost weapon stats, ammo generation, or elemental pickups for builds - and don't forget to check any available seasonal fragile mods.

    By CourtProjects, Saint_Kabr and and ImpetusAlways · PvE Podcast 164 Equilibrium weapons
  • First choicePvE

    "Very cool sword, especially this season with all the support for swords in the artifact.

    Trait 1
    Any of
    Eager EdgeVorpal Weapon
    Trait 2
    Any of
    Destabilizing RoundsWhirlwind Blade
    Blade
    Jagged Edge
    Guard
    Swordmaster's Guard

    The double damage perks here are great, and make this a good "no setup required" heavy sword DPS option. Eager Edge is probably the actual draw here though as the sword gets way more ammo at base than other frames and the light attack is both a faster animaton and more aggressive forward momentum." Recommended MW: Impact.

    By SpaceMonkey · SpaceMonkey's Weapon Guide - Equilibrium
  • PvE

    "Very cool sword, especially this season with all the support for swords in the artifact.

    Trait 1
    Any of
    Relentless StrikesEager EdgeVorpal Weapon
    Trait 2
    Any of
    Destabilizing RoundsWhirlwind BladeBait and Switch
    Blade
    Any of
    Honed EdgeJagged Edge
    Guard
    Any of
    Balanced GuardEnduring Guard

    The double damage perks here are great, and make this a good "no setup required" heavy sword DPS option. Eager Edge is probably the actual draw here though as the sword gets way more ammo at base than other frames and the light attack is both a faster animaton and more aggressive forward momentum." Recommended MW: Impact.

    By SpaceMonkey · SpaceMonkey's Weapon Guide - Equilibrium
  • PvE

    "Very cool sword, especially this season with all the support for swords in the artifact.

    Trait 1
    Any of
    Relentless StrikesEager EdgeVorpal Weapon
    Trait 2
    Any of
    Destabilizing RoundsWhirlwind BladeBait and Switch
    Blade
    Honed Edge
    Guard
    Swordmaster's Guard

    The double damage perks here are great, and make this a good "no setup required" heavy sword DPS option. Eager Edge is probably the actual draw here though as the sword gets way more ammo at base than other frames and the light attack is both a faster animaton and more aggressive forward momentum." Recommended MW: Impact.

    By SpaceMonkey · SpaceMonkey's Weapon Guide - Equilibrium
  • PvE

    "Very cool sword, especially this season with all the support for swords in the artifact.

    Trait 1
    Any of
    Relentless StrikesEager EdgeVorpal Weapon
    Trait 2
    Bait and Switch
    Blade
    Jagged Edge
    Guard
    Swordmaster's Guard

    The double damage perks here are great, and make this a good "no setup required" heavy sword DPS option. Eager Edge is probably the actual draw here though as the sword gets way more ammo at base than other frames and the light attack is both a faster animaton and more aggressive forward momentum." Recommended MW: Impact.

    By SpaceMonkey · SpaceMonkey's Weapon Guide - Equilibrium
  • PvE

    "Very cool sword, especially this season with all the support for swords in the artifact.

    Trait 1
    Relentless Strikes
    Trait 2
    Any of
    Destabilizing RoundsWhirlwind Blade
    Blade
    Jagged Edge
    Guard
    Swordmaster's Guard

    The double damage perks here are great, and make this a good "no setup required" heavy sword DPS option. Eager Edge is probably the actual draw here though as the sword gets way more ammo at base than other frames and the light attack is both a faster animaton and more aggressive forward momentum." Recommended MW: Impact.

    By SpaceMonkey · SpaceMonkey's Weapon Guide - Equilibrium

From the DIM community wish lists (voltron), picks made since Edge of Fate.